Aioto

Well-Known Member
Oct 31, 2018
1,167
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True, but if he didn't do the save correctly, he shouldn't have seen it to try loading it, right? (unless he did overwrite part one, but I don't know about that since I never have)
Well, I'm pretty sure all parts share the same save folder in AppData.
 

Audi4Rings

Member
Dec 8, 2023
319
227
129
You made sure to use the proper walkthrough with the proper version of the game? And you didn't merge part 1 and part 2? (they should be treated as separate games ... the third part will also need to be in its own folder.)

Also, the walkthrough has it's own thread, so that's where mod questions should be asked, so KoGa3 will see them.
thanks for the reply and ya I didnt see the mods for each of the chapters and got it sorted thanks.
 

Elhemeer

Conversation Conqueror
Jun 20, 2022
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Well, I'm pretty sure all parts share the same save folder in AppData.
That's not what I mean. If he didn't do the save correctly, but installed the game correctly, part 2 wouldn't see any part 1 saves. It only sees the proper part 1 save. Same goes for part 3: if installed correctly, the only save (other than other part 3 saves) it will see is the proper part 2 save.
 

Aioto

Well-Known Member
Oct 31, 2018
1,167
1,153
358
That's not what I mean. If he didn't do the save correctly, but installed the game correctly, part 2 wouldn't see any part 1 saves. It only sees the proper part 1 save. Same goes for part 3: if installed correctly, the only save (other than other part 3 saves) it will see is the proper part 2 save.
And what I meant was the opposite: if they share a save folder like I think they do all 3 parts see all of each other's saves. At least mine does. I just opened part 2 and it sees all my part 3 saves.
 

xapican

Message Maven
May 11, 2020
12,746
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And what I meant was the opposite: if they share a save folder like I think they do all 3 parts see all of each other's saves. At least mine does. I just opened part 2 and it sees all my part 3 saves.
good luck trying to load them ...
 
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Elhemeer

Conversation Conqueror
Jun 20, 2022
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And what I meant was the opposite: if they share a save folder like I think they do all 3 parts see all of each other's saves. At least mine does. I just opened part 2 and it sees all my part 3 saves.
Okay, interesting that you see your part 3 saves. Do you see all your part 1 saves? My part 2 only sees the one save, and no other part 1 saves. My part 3 is the same for part 2. I don't know if I ever tried to look at part 2 while on part 3 pages, so can't say if mine does that too.
 

Dark Silence

Devoted Member
Jul 17, 2021
9,617
14,846
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Sorry Guy's but I just couldn't cuck a brother like this no matter how much of an asshole he was. I mean maybe I'll be wrong down the road in the game but I just couldn't do it.
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I'm goin full out on that dude. "Hey, J. You hungry?" :ROFLMAO:
 

HornyyPussy

Board Buff
Apr 26, 2020
18,936
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Sorry Guy's but I just couldn't cuck a brother like this no matter how much of an asshole he was. I mean maybe I'll be wrong down the road in the game but I just couldn't do it.
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I agree. Don't want my own cum in another guy's mouth, no matter the reason.
I thought it was funny when we frosted the spa owner, but this time was just too much.
Pussies.......

I'm goin full out on that dude. "Hey, J. You hungry?" :ROFLMAO:
PREACH BROTHER!
 

Pialnat

Newbie
Sep 5, 2018
39
3
18
Hello, I am playing in the mobile version and the transition from version 1 to version 2 is buggy (twice I redo the story). This time I have an error report. I hope someone can help me.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback -------
Full traceback:
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 923, in execute
File "renpy/python.py", line 2235, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3276, in interact
File "renpy/display\core.py", line 4110, in interact_core
File "renpy/display\layout.py", line 1090, in event
File "renpy/display\transition.py", line 48, in event
File "renpy/display\layout.py", line 1090, in event
File "renpy/display\layout.py", line 1090, in event
File "renpy/display\screen.py", line 720, in event
File "renpy/display\layout.py", line 1090, in event
File "renpy/display\layout.py", line 1297, in event
File "renpy/display\layout.py", line 273, in event
File "renpy/display\layout.py", line 1090, in event
File "renpy/display\layout.py", line 1297, in event
File "renpy/display\layout.py", line 273, in event
File "renpy/display\layout.py", line 1090, in event
File "renpy/display\layout.py", line 273, in event
File "renpy/display\behavior.py", line 979, in event
File "renpy/display\behavior.py", line 914, in handle_click
File "renpy/display\behavior.py", line 329, in run
File "renpy/common/00action_file.rpy", line 462, in __call__
File "renpy/loadsave.py", line 771, in load
File "renpy/python.py", line 2190, in unfreeze
File "renpy/python.py", line 2014, in rollback
File "renpy/python.py", line 1932, in load_failed
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

```
 
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