0.32 story update is currently in testing. Meanwhile, here are the 0.31 update notes:
Story place events. Triggered when first time traveling with map to newly unlocked locations.
Migrating to professional FMOD audio solution:
Main menu sounds have been added.
Main menu sounds now randomize.
Sounds are now categorized by states which are randomized from a pool. Meaning appearing in the same location will play different music.
Transitions should appear more smoothly.
Ambience slider was added with the appropriate separation of sounds.
Game save works, sounds need to be played from start.
Added some Sfx randomization.
When first time opening the door to a new world, the entry sfx was cut so the sound plays before the player skips.
There are several sounds where fade-ins and fade-outs were adjusted.
Map places now show a locked sprite on locked places.
Map feedback text was moved to the bottom so it isn't blocked by place text.
Map unlocked notification with action.
Settings resolution duplication UI fix.
There is a
secret new option when you choose to sudoku during Arili meeting.
Kanae description was changed.
Quest notification contains description.
On roaming extends toolbar with animation.
Notification open animation fix.
Chat now has 2 animations when writing and idling.
Dialogue click place was limited to a similar region as the chat dialogue box to make space for on-screen interactive objects.
There are also A LOT of internal changes, hopefully making a better experience in general. Most of this changelog line changes won't be noticeable.