Good game, remember playing it couple years ago. I'll be short.
1. Scene in the hospital is peak, but the ending could've been goth girl hitting you in the balls with her knee (I don't like CBT) instead of just stabbing you with something pointy that she clearly didn't have. I know it's more horror-ish, but this is a little more believable I think? If that can be applied to the bit where girls roam around bottomless. And the guy waking up from this screaming would fit well too. Could work ig.
2. Bug in the basement mission.
- Expected behavior: have bottom UI when you load a save.
- Current behavior: not have bottom UI when you load a save.
- How to reproduce: enter any rat battle (with or without equipment in the correct slot), load a save, no bottom UI.
You can't quick save, quick load, read history. Even exiting to Main menu won't help, you're stuck like this until you
restart the whole game.
- Context: This issue has caused trouble for me. If you're a noob who dragged wrong/equip to wrong slots (like the rod to the main hand), you'll be stuck in the basement dealing 1-2 damage to rats. Against 3 rats you'd have to play for like an hour locked in dodging them. And you can't even load the save with UI. No bueno.
- Possible solution: fix urgent.
3. I wish top right menu could open up by itself when you simply hover the mouse in that area, not the game making you click on this small banner thing.
4. I wish mouse scroll up (going back) would show the text when you're still scrolling like in some RenPy games. Is that possible to implement here? When I (user) make a dumb choice or I (user) want to check what's in every choice I want to scroll back a bit and even to just reread couple last lines. And it's not really clear how far back I need to scroll until the right place when the text/textbox is just hidden. Was that intentional choice to hide it?