- Apr 14, 2022
- 1,679
- 2,462
No (I avoid the being motherfucker shit) but you do get with older sister, too. Lately it's more boring shit rather than new sex.I haven't played this game since late 2022, what's new in this update? some fuck with mom?
No (I avoid the being motherfucker shit) but you do get with older sister, too. Lately it's more boring shit rather than new sex.I haven't played this game since late 2022, what's new in this update? some fuck with mom?
Why? You don't need it. I just checked and you can set "Skip Unseen Text" in your preferences, then start a new game and skip until you hit a choice, select your choice, then keep skipping again until you reach the end. There are 14 choices (and I'm not sure they actually matter). It took just under 6 minutes including the time where skipping stops at a choice and you have to roll back and see what the choice is about before selecting it.Guys i wanna save data please
They need to set up a boinc projectIt would be a real mess to handle.
No i guess that the future is more like posing and animating in a game engine like Unreal 5 , i have seen some renders that are real time that are much better than the average quality that the dev here achive with DAZ. With DAZ you can get some really good quality renders but the method used is very slow, now the latest versions of Unreal 5 can really achive realistic renders with no delay. And more with unreal you can have access to a huge library of perfabs to build much better environments than you can with DAZ.
alas, I'm afraid you're right. I made the proposal simply because of my unfamiliarity with the kitchen for creating visual novels. I don't know if the process lends itself to any kind of automation. I don't know a lot, that's why it seems that it's all simple. I think even integrating into a boink will take a lot of work that needs to be repaid before it starts to bear fruit. no, you can potentially connect to a boink. after all, this is little different from the process of calculating a long series of numbers according to a given formula and sending the finished results. another thing is that automation is needed for preparing raw data for remote calculation, you need to export each frame from a sequence of frames separately, and create it in the simplest form for understanding in the form of a kind of zip archive, in which the 3D frame skeleton itself will be embedded without superimposed textures and attached to this frame, the required number of desired textures that must be applied to the skeletal image of the 3D frame. (but most likely I'm reinventing the wheel)It would be a real mess to handle.
No i guess that the future is more like posing and animating in a game engine like Unreal 5 , i have seen some renders that are real time that are much better than the average quality that the dev here achive with DAZ. With DAZ you can get some really good quality renders but the method used is very slow, now the latest versions of Unreal 5 can really achive realistic renders with no delay. And more with unreal you can have access to a huge library of perfabs to build much better environments than you can with DAZ.
right click -> relationships -> click on the name of the MChow change mc name
Aunt & Auntie, I think.Hello everyone!
Could someone here, if possible, guide me with whom I complete the relationship chart below? I still couldn't identify who this female character would be.
Thanks in advance for any help![]()