- Dec 28, 2017
- 5,173
- 15,654
I haven't played it since late 2021. Let's see what has been waiting for meWhy do I always download the monthly update I should go every 2 months at least![]()
I haven't played it since late 2021. Let's see what has been waiting for meWhy do I always download the monthly update I should go every 2 months at least![]()
I wish I had your patience. You've got about an hours worth to go through.I haven't played it since late 2021. Let's see what has been waiting for me![]()
It's not really patience. It's just that I'm following lots of games and have very little free time to play them, so now I check this one, in a couple of days another one, over the weekend I play maybe 2... and without noticing it I can go several months without even realizing that I haven't played a specific game.I wish I had your patience. You've got about an hours worth to go through.
Older sister was really wet(it was hot for everyone).I'm guessing this must be game logic View attachment 1964102 View attachment 1964133 View attachment 1964134
now in my many many years of wearing shorts in the summer not once have I ever come across shorts that arn't either Bamuda or Cut off's that have ever had such a thing as a slit in the front of them.
I could be wrong but if they exist they don't sell them in my country.
But for the sake of game logic lets just say they do exist and a hard cock can accidentally find its way to poke out of this fictional slit.
Even allowing for what must be worlds most uneven and bumpiest road ever.
How the hell do's his now free cock also manage to completely push aside a girls panties before inserting it's self.
Thats some fekin magical cock the MC has.
This btw is not a complaint just an observation of incredulity I had to get off my chest.
How know's maybe now I have talked about it maybe it will now seem a wee bit more plausible......
Erm NOPE.
Just sayin
Say and think whatever You wish.No offence MrD812 but I'd say either more happended than you remember or some one knew and probbaly had far more to do with the "Accident" than they where ever letting on since despite how cramped the conditions claimed there was still ways the "Accident" could of been avoided.
Either way Sorry but I didn't buy the excuse ingame and I'm not buying it now.
Just saying
It seems though that the Nothing Special dev has vanished, that "game" was last updated 9 months ago.I said it before and I will say it again. These update lengths are right in the ballpark of the creator of "Something Special"
He's taking a break in August, next release in September.I'm surprised a new update not out yet. Well this evil ass dev is probably trying to find a way to do another cliffhanger.
I see but he's still probably thinking of the perfect cliffhanger. I wouldn't be surprise if its the mom.He's taking a break in August, next release in September.
Are you surprised how this could happen? ooh, you'll be rewarded for your curiosity. =)I'm guessing this must be game logic View attachment 1964102 View attachment 1964133 View attachment 1964134
![]()
You don't have permission to view the spoiler content. Log in or register now.
The updates are short because there's (or was) one every month. Making AVN is alot of tedius work if you do everything solo. Outline and write a story, pose and render scenes and animations, write thousands of lines of code for all that, and then debug it all and hope everything goes according to plan (repeat chunks that don't). Westy (Proud Father) does a monthly behind-the-scenes time-lapse video and sometimes a single render/scene in Daz can take an entire day (10-12 hours) just to pose if there's alot of characters in it at once if you don't want it looking like shit with unintended clipping everywhere. Many dev's take the easy way out and simply make it 2D characters overlapping 2D backgrounds (ie No Place Like Home), but end result looks meh. Even simpler ones with only 2 chars talking in a wide open space with no other nearby objects to collide or do unintended weird things with (ie small bits of furniture breaking off and sticking to a char's clothing, which also needs to not clip through the characters body, particularly during animations) can take 20-30 minutes (or more). Multiply that times hundreds for even a small update plus a few animation loops and a month is pretty impressive and it's no wonder a 1000-render update takes 3 months. I'm guessing Quonix either needs a break or needed to put out a bigger update than he can do in a single month to not have it end on an odd note.i really like this game, i really like the story and the direction it's going, but i have to concur with a lot of people's complaints. the updates are super short, especially if you're a fast reader. maybe if the dev didn't create a render for each piece of dialogue they'd be able to write more and animate more? just a thought.
I understand it takes a long time, and I'm saying it would take less time if he didn't make a different pose every time it's a characters turn to speak.The updates are short because there's (or was) one every month. Making AVN is alot of tedius work if you do everything solo. Outline and write a story, pose and render scenes and animations, write thousands of lines of code for all that, and then debug it all and hope everything goes according to plan (repeat chunks that don't). Westy (Proud Father) does a monthly behind-the-scenes time-lapse video and sometimes a single render/scene in Daz can take an entire day (10-12 hours) just to pose if there's alot of characters in it at once if you don't want it looking like shit with unintended clipping everywhere. Many dev's take the easy way out and simply make it 2D characters overlapping 2D backgrounds (ie No Place Like Home), but end result looks meh. Even simpler ones with only 2 chars talking in a wide open space with no other nearby objects to collide or do unintended weird things with (ie small bits of furniture breaking off and sticking to a char's clothing, which also needs to not clip through the characters body, particularly during animations) can take 20-30 minutes (or more). Multiply that times hundreds for even a small update plus a few animation loops and a month is pretty impressive and it's no wonder a 1000-render update takes 3 months. I'm guessing Quonix either needs a break or needed to put out a bigger update than he can do in a single month to not have it end on an odd note.
I'm guessing he wanted to be different with more detail. Most dev's do it the quick way (dialog betwen 2 characters= same 2 renders flipping back and forth), or jerky animations that are like 5 fps and the same 10 renders playing on a 2 second loop (ie the ones from Maou Sama).I understand it takes a long time, and I'm saying it would take less time if he didn't make a different pose every time it's a characters turn to speak.
Yeah, whatever I guess. I don't think the dev even reads this page so any criticism I put out is prolly fallen on deaf ears.I'm guessing he wanted to be different with more detail. Most dev's do it the quick way (dialog betwen 2 characters= same 2 renders flipping back and forth), or jerky animations that are like 5 fps and the same 10 renders playing on a 2 second loop (ie the ones from Maou Sama).