fidgetspinner

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Jun 12, 2017
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Because despite how terrible the devs are at releasing stuff they have shown promise. Games here are 90% garbage and what remains of that 10% most of it is made by unreliable devs. We're not here shitting on Gunpowder Cocktail because it suck, we are here shitting on Gunpowder Cocktail because at one point it looked very good, but dev lack of openness, lapsing schedule and overall poor decision have soured our interest in the game. You wouldn't catch me typing in a thread of a shitty game.
 
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Because despite how terrible the devs are at releasing stuff they have shown promise. Games here are 90% garbage and what remains of that 10% most of it is made by unreliable devs. We're not here shitting on Gunpowder Cocktail because it suck, we are here shitting on Gunpowder Cocktail because at one point it looked very good, but dev lack of openness, lapsing schedule and overall poor decision have soured our interest in the game. You wouldn't catch me typing in a thread of a shitty game.
Well it's still good. In fact, if you ask me, the renders get better and better with each new update. And what broke the developer's sharing tune was definitely when he got reported and banned from patreon because of the little whiners. Because until then he was running on a great sharing schedule.

I hope he's back to his old self nowadays.
 
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fidgetspinner

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He never had thousands of subscribers. In fact I'd be surprised he had more than 200 at his max. Right now he has 56 on Substar.
 
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He never had thousands of subscribers. In fact I'd be surprised he had more than 200 at his max. Right now he has 56 on Substar.
What I wrote was only for giving an example.

But still, even we say 200, it's close to four times what it is now. It's like earning $1000 and earning $4000 in a month. So that's a huge difference...
 
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fidgetspinner

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Jun 12, 2017
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What I wrote was only for giving an example.

But still, even we say 200, it's close to four times what it is now. It's like earning $1000 and earning $4000 in a month. So that's a huge difference...
found it. Highest lifetime is 119. So it's half what he has right now after 5 months of fuck all to show.

1721058105540.png

 
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found it. Highest lifetime is 119. So it's half what he has right now after 5 months of fuck all to show.

View attachment 3833933

You should check the graph on the right(it says 190), the one on the left does not show the number of instant subscribers.

1721058396646.png


Also, this is data from 1 year ago, if he was still active on patreon now, I'm sure he would have a lot more subscribers.

Comparing 1 year ago patreon data with current subscribestar data is not correct.
 
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fidgetspinner

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Jun 12, 2017
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You should check the graph on the right(it says 190), the one on the left does not show the number of instant subscribers.

View attachment 3833946


Also, this is data from 1 year ago, if he was still active on patreon now, I'm sure he would have a lot more subscribers.

Comparing 1 year ago patreon data with current subscribestar data is not correct.
Using real factual data is absolutely correct. Patreon charge monthly, not daily. See the massive dip? that's because there was a single day of overlap between may subscriber and june subscriber. Any way you see this it's not much. at best he got 1.2k per month. That's not livable wage in EU or NA so let's drop this notion losing patreon cost him his livelihood.

fact: no more than 200 subs
fact: at best 1.2k pay for a single month, every other month at or below 1k USD
fact: 5 months since last update (which was the Steam release)
 
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Using real factual data is absolutely correct. Patreon charge monthly, not daily. See the massive dip? that's because there was a single day of overlap between may subscriber and june subscriber. Any way you see this it's not much. at best he got 1.2k per month. That's not livable wage in EU or NA so let's drop this notion losing patreon cost him his livelihood.

fact: no more than 200 subs
fact: at best 1.2k pay for a single month, every other month at or below 1k USD
fact: 5 months since last update (which was the Steam release)
-Comparing current subscribestar data with patreon data from 1 year ago is WRONG. Byte's popularity a year ago is not the same as now. The steam release alone must gave him millions of interactions. If he had not been banned and continued in the same way, he would have maybe 500 subscribers on patreon right now.

-The number of subscribers drops sharply at the beginning of each month and then rises again. This is the same for every developer. It's normal. If the guy hadn't been banned in June, the number would have been even higher at the end of that month.

-Livelihood or not, there is a huge decline. And it's also incredibly demoralizing when the page you've been working on for a year is suddenly shut down and your work come to an end. I hope no developer will experience this.



And your facts already prove that I am the right one. Thanks.
 
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fidgetspinner

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Jun 12, 2017
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-Comparing current subscribestar data with patreon data from 1 year ago is WRONG. Byte's popularity a year ago is not the same as now. The steam release alone must gave him millions of interactions. If he had not been banned and continued in the same way, he would have maybe 500 subscribers on patreon right now.

-The number of subscribers drops sharply at the beginning of each month and then rises again. This is the same for every developer. It's normal. If the guy hadn't been banned in June, the number would have been even higher at the end of that month.

-Livelihood or not, there is a huge decline. And it's also incredibly demoralizing when the page you've been working on for a year is suddenly shut down and your work come to an end. I hope no developer will experience this.



And your facts already prove that I am the right one. Thanks.
Steam release does not equate to subscriber. Why would someone buy the game and then subscribe to receive the same damn thing. Steam release happen after Patreon ban so all of these interaction happened with Subscriberstar active. Stop with the revisionism. Steam Stats shows he at most made 8k from Steam release. So that would have offset the patreon loss.
 
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Steam release does not equate to subscriber. Why would someone buy the game and then subscribe to receive the same damn thing. Steam release happen after Patreon ban so all of these interaction happened with Subscriberstar active. Stop with the revisionism. Steam Stats shows he at most made 8k from Steam release. So that would have offset the patreon loss.
Okay man, this is getting away from what I meant, have it your way with that.

What I'm trying to say is, it's just not right to lump this guy in with other developers as if he just arbitrarily released a steam update. There was a reason behind that. He didn't do it out of the blue.

Otherwise it would just be greed and I would agree with you. Have a nice day.
 
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HPZAT

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Mar 9, 2018
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Any way you see this it's not much. at best he got 1.2k per month. That's not livable wage in EU or NA so let's drop this notion losing patreon cost him his livelihood.
It's a livable wage in plenty of EU and NA. E.g. Baltic countries and Mexico.
 

DarkMask

Member
Oct 16, 2017
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Were there any "new' scenes in the Steam release?

Otherwise its been what? 15 months since the last update.
 
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