KingNtr++
Member
- May 2, 2017
- 187
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Really dude? I mean, no one has ever been banned on my discord. So far only 3 people have been muted (not banned) out of 820 active users. Congratulations for being one of the rare people to achieve this feat.Stupid develop ban everyone in discord
This the case? Is the non-NTR mostly filler?if you play the game avoiding all NTR, there's barely any content past the initial story bit
NoThis the case? Is the non-NTR mostly filler?
Is this primarily an NTR story?
Sry for asking but I need to know something not necessarily. U can skip it or answer it doesn't matter. Matter is the question. Are u a male or a female or a sage or an alien? Do u like male parts? Or female parts or both parts?This is the game's main character ...
View attachment 2281794
And oh what character arcs it has. It goes up and to the side and then down and all around
Wish my literature instructors taught us about these character arcs instead of stupid hero's journey![]()
I'm happy how the dev stated all that is discussed in this post lacks any foundation, however I would also love to see this post pinned on the forum's home page. There's so much truth in your words, any wannabe dev should read it before even thinking about making a game.I know there's already a lot of pessimism on this site, so I hate to add to it, but...
I feel like the developer is already setting himself up for the trap that almost every other adult game dev falls into: too many characters, too much sidetracking, and too much fixation on the 'gameplay' aspect of a VN:
- He's introduced four new characters this past week in addition to the six that he already has (none of whom have any substantial content or story progression yet). Is it really possible to complete ten character stories within a reasonable time span of project development? Be realistic.
- He spent weeks of render time making a holiday episode that is non-canon instead of working on the main game, and now has ideas for "even better" side stories. The main plot hasn't advanced since we met the mafia boss at the beginning of the game.
- He's going to go back and 're-vitalize' the sandbox gameplay, 're-make' past renders so that they're better, and change the look of a character.
Here's a radical idea for devs: take a few characters, a simple but interesting story, and keep moving forward until you finish the fucking game. Every ounce of time should be spent driving towards the finish line. Don't stop, slow down, or detour for anything other than bug fixes. Don't go chasing after every new story idea or game feature that pops into your head. Start small, stay small, and finish small. Don't go trying to create your glorious magnum opus when you don't even have one completed project under your belt.
/rant
Nope. That was a one-time thing. All future updates will be one-part.will the new update have 2 parts?
I know there's already a lot of pessimism on this site, so I hate to add to it, but...
I feel like the developer is already setting himself up for the trap that almost every other adult game dev falls into: too many characters, too much sidetracking, and too much fixation on the 'gameplay' aspect of a VN:
- He's introduced four new characters this past week in addition to the six that he already has (none of whom have any substantial content or story progression yet). Is it really possible to complete ten character stories within a reasonable time span of project development? Be realistic.
- He spent weeks of render time making a holiday episode that is non-canon instead of working on the main game, and now has ideas for "even better" side stories. The main plot hasn't advanced since we met the mafia boss at the beginning of the game.
- He's going to go back and 're-vitalize' the sandbox gameplay, 're-make' past renders so that they're better, and change the look of a character.
Here's a radical idea for devs: take a few characters, a simple but interesting story, and keep moving forward until you finish the fucking game. Every ounce of time should be spent driving towards the finish line. Don't stop, slow down, or detour for anything other than bug fixes. Don't go chasing after every new story idea or game feature that pops into your head. Start small, stay small, and finish small. Don't go trying to create your glorious magnum opus when you don't even have one completed project under your belt.
/rant
This is my main worry too because if you avoid NTR there doesn't seem to be that much of a story.