I can't tell if midterms made these past 2 weeks fly by quickly or if the bi-weekly post just came early. Either way, got a new one for ya'll. Here it is;
" Progress has been pretty good these past weeks. Not particularly in the Poppy interaction areas, but with everything else. I'm finally starting the progress on having it behave like an actual game. Also had a lot of fun with the world building elements.
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I've also been dipping into other projects while I brainstorm on what to work on next with the game. Don't get too excited, it's still going to be quite a bit, also a first draft with textures. Came out a bit dark and flat in Maya's viewport.
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That is about it for show and tell. Still....a LOT to do. But, I'm still not burnt out. We good. I hope ya'll are staying good and safe as well. The strange days are still upon us. Thank you all for your amazing and continuous support with these projects. If you have any questions or if you want to join the Discord server or you have joined and need a role, go ahead and send me a DM anywhere."
And of course, the progress report's attached.
"
October 14th
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Finished animating and implemented fast chair thigh sex
Animated and implemented manual thigh banging
Started auto thigh banging
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October 15th
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Finished and implemented auto thigh banging
Animated and implemented thigh banging Poppy idle
Animated and implemented rough thigh banging
Started chair penetration transition animation
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October 16th
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Finished chair penetration tranisiton animation
Altered pull-out/push-in logic
Animated and implemented manual vaginal chair sex
Animated and implemented auto vaginal chair sex
Started vaginal idle animation
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October 18th
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Finished and implemented vaginal idle animation
Kinda fixed Talk-to when laying down with Poppy
Animated and implemented rough chair vaginal
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October 21st
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Animated and implemented boob grab thigh banging and boob fondling
Animated and implemented boob grab Poppy idle
Added lightning when storming
Vex texture prep work
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October 22nd
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Vex texture work
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October 23rd
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Vex texture finished (1st draft)
Added thunder to lightning ambience
Had to make the woods area again
Rehaul of storm effects
Lots of world building stuff (day/night, ambient noises, etc)
Front door opens both ways now
Bug fixes
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Ocotober 25th
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Started beginning gameplay. Poppy is not immediately at the door anymore
Storm logic implemented more
Day/Night cycle created (Not sure how much it will be utilized)
Started main menu stuff and game states
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Hopefully the new model will be a selectable skin for poppy? I'd imagine it'd be a lot easier to just impliment them into this game than to try and make a whole new project for her, but he can do whatever he wants, I suppose.