New weekly came in late. To be honest, I haven't been keeping track of the days, so I didn't really notice. Anywho,
"So far, it's been a pretty productive new year. A bit late in the update since nothing much happened with holiday plans and such. But now progress is gearing up again.
I managed to get a pretty good system going for the VA sounds for Poppy. I got the first batch of noises implemented with very little frustration, so now I need to get more. And with the formula I got, I have some cool ideas for the actual dialogue.
I'm still working on the beginning events and procedures of the game. Still much to polish and content to add before the build comes out. I also want to add some more original characters in the game; mainly to brush up on my rigging skills. It's been a bit.
Other than that, business as usual. I'm going to be giving the public development streams a break. I'll either be working offline or with private streams just for ya'll.
I hope everyone is doing well and staying healthy. Thank you all for your incredible support and patience. We got a whole new rollercoaster of year, let's make it good for us."
And yes, the game is still 1.3.8
"December 22nd
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Modeled, textured and implemented modular village buildings
Fixed some problems with Lulu, still needs looking into
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December 24th
-
Modeled, textured and implemented village marketplace asset pack
Started aesthetic work on village stores
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Holiday stuff days off
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December 29th
-
Outhouse modeled
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January 1st
-
Finished Outhouse
Can use Outhouse
Trial and errored fog
Lots of small fixes
Started logic of BossMan
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January 3rd
-
Began sculpt/modeling for the BossMan
Lots of changes for beginning day
Fixed logic for night and day
Lots of tweaks
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January 5th
-
Modeled, textured and implemented outdoor shower/bath
Post processing, visual and particle tweaks
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January 7th
-
Poppy Noises editing and implementing for BJ stuff
Some weird bug fixes
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January 8th
-
Finished editing and implementing first batch of Poppy noises
Small QoL changes
Tiny bit of jizz work
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January 10th
-
Creating another context video for another VA sound batch
==="
Anyways, ya'll have a good one.