I normally lurk and observe unless I find something noteworthy, and this one is. This was a game that caught my eye a little while back because I'm a sucker for management games, but I waited until it was a little more matured before evaluating it so the dev had a chance to work with it, and now that I had a bit of spare time, I finally got a chance to try it. I must say I wasn't disappointed. It's very reminiscent of another popular game in the forum, but with its own unique flavor. I do admit that I expected more actual management and business aspect to the game, but under the circumstances, this is probably about the right amount. It's always tough incorporating these features without changing the overall theme of the game itself.
The artwork is excellent, the atmosphere of the game is fun, and the writing is pretty good; there's a nice balance between the different personalities and story arc, which is overlooked in a lot of these games; most either have shallow or superficial dialog, and regardless of the genre of game typically found in this forum, it defeats the purpose of making the game in the first place (when you've seen one pair of cartoon tits, you've seen them all, but a good story makes things enjoyable). I actually found myself chuckling a bit in a couple of the scenes. The uncle reminds me of someone I served with. There were very few grammatical and spelling errors, which, contrary to popular anti-grammar-nazi beliefs, is not only a major distraction in literary-based games like this, it's a mark of sloppy work. I likewise didn't notice any major bugs, so the dev has obviously put some attention to detail into this and proofread their work.
I think the MC might need a little polishing in some of the situations as I didn't find some of the responses to be likely or realistic, though it's not terribly important for purposes of the story-line. In terms of the 'sandbox' aspect while working through the plot, some of the dialog is a bit repetitive and doesn't reflect changes to the character's story arc after certain events, though I imagine that would take a lot of extra work to implement, so probably best to put that on the back burner in favor of moving forward. To be honest, I think the only major gripe I have thus far is that the game wouldn't let me get away with throwing Sarah off the cliff or summarily executing her (I kept going back looking for any way I could to kill the bitch, so I was a bit annoyed, lol), but c'est la vie. Maybe I'm just more ruthless in that regard.
Keep up the great work- I'm definitely looking forward to the next updates.
