I am on MacWhat operating system are you playing on? Windows, Mac, Linux or Android?
Can you tell me the exact error message. I'll see if I can find out more about it.I am on Mac
It looks like there is an issue caused by the new unity version for the quest menu. I'll look into it. I didn't get any reports for screen transitions so far though.Is there some kind of buffering / compilation going on after launching? All of the location transitions were really, really slow (like 2 seconds per click slow) for quite a while, then it seemed to get better
Opening / Closing Quests menu is still super slow. First version i saw this issue in
Ive played the previous version of what was previously available.Can you tell me the exact error message. I'll see if I can find out more about it.
Also, is this your first time playing, or did it work in a previous version? Since I switched unity versions, I want to find out if this is possibly from that, or maybe a general mac thing.
If you didn't play before, there are some links to fixes for general mac problems on the first post under "installation".
I played v0.31.1 and didn't have any issues with opening and playing it. When ever I try to open it says that its damaged and cannot be opened. I have tried to redownload it through a different means other than Mega and I still have the same issue.Can you tell me the exact error message. I'll see if I can find out more about it.
Also, is this your first time playing, or did it work in a previous version? Since I switched unity versions, I want to find out if this is possibly from that, or maybe a general mac thing.
If you didn't play before, there are some links to fixes for general mac problems on the first post under "installation".
Ok. It might have been due to the unity version change. I will try a few things since there was something weird happening when building for mac.Ive played the previous version of what was previously available.
I played v0.31.1 and didn't have any issues with opening and playing it. When ever I try to open it says that its damaged and cannot be opened. I have tried to redownload it through a different means other than Mega and I still have the same issue.
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The only freezes I had were coming out of the objectives page. Would get a second or two freeze. Story wise, great update not sure how but you are making me start to like Sarah.It looks like there is an issue caused by the new unity version for the quest menu. I'll look into it. I didn't get any reports for screen transitions so far though.
I uploaded a new mac version that removed a possibly incompatible plugin. No warnings in building it now, so it might work. Let me know (download is same file name, but different file size)Ive played the previous version of what was previously available.
I played v0.31.1 and didn't have any issues with opening and playing it. When ever I try to open it says that its damaged and cannot be opened. I have tried to redownload it through a different means other than Mega and I still have the same issue.
View attachment 1674274
I uploaded a new mac version that removed a possibly incompatible plugin. No warnings in building it now, so it might work. Let me know (download is same file name, but different file size)I cant even open it on Mac I double click and it auto closes and asks report/reopen/ignore. Never had a problem with any other version of the game.
the PC version also has an inconsistent pause in transitions during this version
I'll fix the delay for the quest menu, and I'll do my best to find out what could cause a possible pause on scene transition. Are the transition freezes on walking around between locations or during actual scenes?The only freezes I had were coming out of the objectives page. Would get a second or two freeze. Story wise, great update not sure how but you are making me start to like Sarah.
It's really odd. It seems like instancing has become more expensive, or maybe it's some kind of new build option I have yet to find. Since it's a whole new asset pipeline on this version. My main reason for switching was that I suffered from weird freezes on import which caused me to to lose a lot of time having to reimport the whole project. It seems to be fixed in that new version, but of course is can't just work for once. I'll do my best to figure it out.I might be wrong but it just seams only a little sluggish in general but without a doubt that quest menu was way to slow and some times very slow