You can unlock the two missing animations from here buddy:Help me to know which animation I'm missing?
Puedes desbloquear las dos animaciones que faltan desde aquí amigo:
https://f95zone.to/threads/haileys-treasure-adventure-v0-6-2-lags.82146/post-9199571
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Thanks so much
You can press "J" repetitively to skip the pumpkin grind It randomly gives you ~1-5 pumpkins.The yellow zombie is on level 14. You need the hidden key from level 15 to open the gate to the right. That's where the yellow zombie is at.
The pumpkins actually accumulate through all of the levels. Just pick a level that you can finish quickly, grab all of the pumpkins and leave once you have enough money to finish the level. Then rinse and repeat as necessary. That way you can have 20+ pumpkins.
it says ''this file does not exist''Bugfix for v0.6.3 (Hopefully not broken this time)
You must be registered to see the links(x64 PC)
You must be registered to see the links(x32 PC)
You must be registered to see the links(Mac)
You must be registered to see the links(.pak Android, v0.6.3.1)
Let's all pray the developer didn't fuck up again
Reminder: If a new version gets released, don't hesitate to contact me via responding to my messages or directly messaging me / posting on my profile.
do you have a list of mobs to skip in the mod?For those interested I've updated my HARD MOD and now made a page for it:
Hailey's Treasure HARD MOD (+other features)
I've increased the spawn rate significantly and the mod is now as hard as my initial release.
There is now a config file which can be used to tweak difficulty and certain features, for example:
"spawn_enemies_over_time_interval_seconds":10.0, // increase this to eg. 20.0 if you think the monsters spawn too often
faerer The new config file also enables to disable certain enemy types. But I've improved plants/vines they now spawn a bit better than before. If you still want to disable them, change this line in the config file:"spawn_enemies_ignorelist":["carni","vines"],
I updated the HARD MOD topic with a new section " How to disable certain enemy types", please check if this addresses your question.do you have a list of mobs to skip in the mod?
it says 'file does not exist' when I click the linkBugfix for v0.6.3 (Hopefully not broken this time)
You must be registered to see the links(x64 PC)
You must be registered to see the links(x32 PC)
You must be registered to see the links(Mac)
You must be registered to see the links(.pak Android, v0.6.3.1)
Let's all pray the developer didn't fuck up again
Reminder: If a new version gets released, don't hesitate to contact me via responding to my messages or directly messaging me / posting on my profile.
The command is only that I am missing the names of the mobs since when I enter the name of such an enemy it does not disappear.I updated the HARD MOD topic with a new section " How to disable certain enemy types", please check if this addresses your question.
I know, I added that list to the section, can you check.The command is only that I am missing the names of the mobs since when I enter the name of such an enemy it does not disappear.
theres a moving bridge over the corrosive pit wait there for some time till it gets near you. then jump over it to cross the pit.what do I do to get past level 9, I can't seem to find a way over the corrosive pit?
it's the zombie on lvl14 that you need the key from lvl15 for.View attachment 2194488
Where do I get this missing animation? this is the last animation I don't have
tha Android link was killedHere's a link to my post with all updated versions of the game if anyone else is wondering where to find them.
I am checking for updates on the itch.io page but nothing so far, feel free to message me if any new version is released and I will update it as soon as I can.
damn was it taken down? I'll have a check and repost themit says 'file does not exist' when I click the link
The most up to date version of android is currently 0.6.1. I'll be reuploading all the files as they were taken down by the developer.May i know if there's 0.6.2 android?