So you're telling me the reason why the second half of this game is so rushed/low effort was because halfway through development was when Patreon banned incest and that demotivated the developer?The straw that broke the developers' backs was when Patreon dropped the hammer on them about, "Oh my God, there's incest in this game!" Having to wrote two separate routes, when the non-incest route made no sense to them, definitely put them on the trail to disinterest. They pared things back, dropped promising avenues, and ultimately bailed.
Because if so, it seems his only options were: rewriting the entire game, pulling it from Patreon, or abandoning it altogether.