I played it straight through, and I must say the renders are well done, the characters are interesting, the story has a fresh angle, and the mix of comedy, adventure, and sexy is enjoyable. However, and this in my opinion plagues a lot of these games, the presentation of choices feel random with limited drive. Much of the game has an "on rails" feeling. When I play a character in a VN, especially ones centered on "good" or "bad" choices, I'm put off when my character is forced down a good or bad path for the sake of story progression. In many ways it undermines the purpose of choices. I think it's important to stay consistent, and follow a good or bad path through. i.e. don't let them mingle and only have gray areas shared. This is a challenge, I know, but it will improve player experience and produce a more consistent result.
Also, for the love of all things, please put in some music, sounds, something. I may be accustomed to having something in the background while reading/playing these games, but being visual and all, the music can really drive a scene and give it feeling. All games feel "dry" without some sort of audio feedback, imo. Except Candy Crush. The music in that game can burn and go to hell.
Anyways, great work and look forward to future updates. Hopefully ones that actually have sex in them.