Time to go back~ I had a lot of fun with it, even if sometimes it was frustrating unable to find your way to the other floors cuz the map covers the lower floors with the ones above so you can't see. I normally tried to not to reset even if I got a big map. Sometimes it'd take over 30 mins to finish and a lot of that time was being chased lol. And sometime it was an extremely small map with just a handful room with up to 3 keys in the same room.
Since there aren't actual hiding spots besides hiding behind something and plenty of rooms have nothing or they are dead ends, it was good that she doesn't react to sound. You can easily hide next to a door, on the hinges side, and she USUALLY will just walk straight ahead ignoring you even if you right away close and open the door to get out. On the other hand, in some of the very tight spots, she might check behind anyway and you are very very likely to be stuck, unable to push her away even if you stun her with a strange bottle.
The medallion was buffed as I read, but hopefully it's the effectiveness what was tweaked, because plenty of times you use it and it just won't do anything, neither stun her nor lower her hp, so since you can't run and use it at the same time you end up tanking a hit for nothing.
In my experience the best thing to do was to get on a table, wait for her to switch to ranged mode, dodge her knife and use the medallion while she's recovering. A lot safer than hoping you stun her while looking for the exact spot that damages her. Her head it seems.
Also I encountered quite a few bizarre maps. Like one that had upstairs, downstairs, upstairs again all 3 in a row... just to be a room with no keys or items. Maps with lots of doors that aren't boarded, can't be interacted with but SHE OPENS. There is just a wall behind but she can't cross it. You can close the door but can't open it again. Another map had no doors upstairs.
Anyway happy to see it got some more content even if probably no more. A lot more engaging and fun than other bigger and paid ones.