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Description of update:
v1.5 is here!
I am calling this a soft release of sorts. More of that in a second.
Quick temporary disclaimer, good news, with some bad news, with some good news, with a bit of potential bad news. Good news is, the update is live! The bad news is, I wasn't able to do as much testing as I was hoping. The good news is that with the limited testing I did, things seem to be a-ok, the bad news is that I will be out of town for a few days, which is why I set a deadline for before I leave, the bad thing about it is that if there is an issue, I will not be able to patch anything until a few days later. This is a terrible idea, but maybe it'll work out. Ultimately, I did not want to fail the hard deadline, and I want everyone to be able to enjoy it during this weekend! The big red button has been pressed. May the F5 keys rest.
Main Content :
Stargazer Activity/Event Line. 5 Total events (Found at the Inn)
Duck Event Line. 5 Total events (Found at The Crater)
Old Man Changing Persistent NPC Event. 5 Total events (Found in the town in front of the bathhouse)
New event type : Social Events. 2 Events total (Found in the town)
New event type : ???. 2 Events total (Found in the town)
New event type : Persistent NPCs. 4 event lines total (Old man changing, PUB customer group, Town drunkard group, Town bathhouse customer group)
New event type : Random NPC events. 13 total
Other
Added a firefly system during the nighttime
Dresser events added to memory system
Stargazer events added to memory system
Social events added to memory system
Various minor technical improvements
Bug fixes
The update is live on Steam and Itch.io. The DLsite update needs a bit more time.
This was released in a huge rush, all the content is there, just a handful of effects on CGs didn't make it, but will be added in a small patch within this month. The "soft release" thing is due to the rush. This post doesn't have any butterflies or flowers, as I just don't have the time right now. Don't even have the CG to commemorate the release... I was making some nice pics showing the different NPCs and events around the world from the update, but midway decided to instead do a CG, but the CG didn't make it in time. That combined with the low testing time, the idea now is that once I am back in town, I will implement a small patch to fix whatever issues were found, and do the "proper release" of v1.5 with the missing bells and whistles.
For the time being though, I hope you enjoy the expansion! Aaand sorry for any bugs and glitches that I may have missed, will get to them as soon as I'm back!
Expect a nice and lengthy post with the proper release, as there are quite a lot of things to talk about, as well as things that I would love to hear feedback on, as there are ideas introduced here that I would like to carry on and expand on in Purple Dream!
Thank you for supporting the development of Hana Exposure!