Personally, I think it was pretty darn good- even if I was expecting more, but not *much* more. I can't say I like all the scenes, but how he plays around with the basic systems of the game was pretty neat. Capture situation, escape minigame, progressing failure scenes, and a 'Simp Meter' situation along with a new and neat area is overall pretty good.
I will say I wish you had more scenes with the characters *individually*, since I like Coomershy more than Shorty Dreary to be honest, though the scenes were nice nonetheless even if they weren't to my personally taste. And hopefully Dogbone and S/O'll have a bit faster updates with the half finished stuff maybe, if not? Oh well.
Oh yeah and my only other complaint is there's a number of scenes without dialogue and I'm crazy for convo-puffs so lol was pretty sad, but, looking forward to how the Dogbone team play with what they've got honestly and will be eagerly awaiting to see what they develop.