- Sep 20, 2018
- 961
- 941
Stop equipping swords that require way more strength than you have.The model and animation quality is superb and among the best I've ever seen in a 3D H-game.
Unfortunately, the gameplay just feels so imbalanced. The loot distribution is disgusting and you can go several floors or pretty much an entire run without encountering a single weapon or any healing (At that point you just run from everything until you inevitably get cornered and die). There is also no player skill factor so you can't make up for bad RNG by playing well.
You need a bunch of STR to get full returns out of weapons but STR upgrades are near non-existent so even if you do roll good gear it ends up being very weak anyway lol. Other upgrades are also extremely rare so on most runs you'll end up with basically no build by Zone 3-4 even if you scour every inch of every floor. What makes rougelikes fun is working with the random stuff you get, but there isn't much fun to be had when the loot is 90% useless trash that doesn't actually help you in any way. Significant rebalancing is required.
Keep 2 or 3 swords in inventory to throw at the enemies, you would be amazed at how much damage you can deal with a thrown steel sword, instead of equipping a steel sword when you have 5 STR. If the weapon is Blessed, it will return to you after throwing it, so you can throw it again.
You can throw the aphrodisiac potion on a group of enemies and they will start fighting each other. Use the charm wand when you are fighting multiple enemies or charm a monster and then go pick up all the swords you already threw at them and throw them again.
Use the fire wand on an enemy and then run from them, they will keep burning.
If you find a wand of empowerment, use it on a mirror. It will boost your str by 1 each time you use it.
There are going to be rounds that just suck. The RNG in this game is just bonkers and it can give you everything or practically nothing. Just shrug off those piss poor RNG rounds and start a new one.