lol I see that some developers are copying the house of Mouse XD. Remakes everywhere, I'm tired of replaying previous scenes when you want to move forward with the story and have it end. It's a shame I have to remove this game from my to-play list.
Yeah, right.I checked her discord and Yukana claims that she didn't use AI to render images, she only used it to add a few details to the renders.
huh? not even animated? well, thanks for info, that's a pass.Where are the animations? The only thing I see is the screen shaking lol.
Sancho probably can't even get mad anymore at code changing at this pointI'm not drunk yet, really... but what the heck is the difference between these two v0.1 Remake posts that were made back to back?
I noticed that too. Some theories... The first is of course, good old milking, making money without much effort. In the case of Remake, earning twice for the same work.lol I see that some developers are copying the house of Mouse XD. Remakes everywhere, I'm tired of replaying previous scenes when you want to move forward with the story and have it end. It's a shame I have to remove this game from my to-play list.
Most likely? speed. AI renders are significantly faster than renderization.I really don't understand, why need to use AI? the game was looking just fine as it was.
What's the point?
I post the whole message since it's quite funny:I checked her discord and Yukana claims that she didn't use AI to render images, she only used it to add a few details to the renders. She also says that the art might look different because of the new filter that she's using. The finger deformities are apparently the mistakes that she made while rendering, which, I admit, is relatively common.
Make of that what you will.
This is a message from the team:
We would like to clarify some aspects regarding the use of artificial intelligence (AI) in our project. The eyes in our game are not made with AI, although they may appear lifeless in the base Daz. Many other games that have "alive" eyes mostly achieve this in post-production or with expensive and rare assets.
We use AI as a helpful tool for things that would take a long time to fix. We know that some renders are not great, like the ones Monetka showed, but the worse the quality of the original render, the worse it looks. Look at relatively new renders, for example.
We don't use AI instead of Daz, nor do we make an AI-based game. It's only used alongside Photoshop and other tools as a post-production resource. It's not a miracle worker, but in many scenes, it makes hair and skin look less plastic, like in this Amber render. Something that would take a long time to re-render or retouch in Photoshop.
Someone said that Episode 2 is made with AI. That's not true. Most of the chapter is previously created content, apart from Arlette's story, which was made entirely on a new computer.
We hope this clarification helps to better understand our creative process and the use of AI in our project.
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This a message from me:
It's hilarious how some people think they're so smart, pointing out flaws like they've got some kind of "technical eye" that can spot the difference between Daz modeling mistakes and AI screw-ups. These guys must have spent so much time jerking off to virtual porn that they've become self-proclaimed art critics who can tell which program was used just by looking at it. Maybe all that time spent with their hands down their pants has clouded their judgment and made it hard for them to see straight.
Yeah, AI has helped me add some texture and volume to the characters' skin, but it hasn't touched the eyes, nails, or the shape of their fingers. And the butts? Give me a break. I wish AI could magically make the perfect ass for me. In fact, I'd love for these geniuses to give me a prompt that I can just copy and paste to create the entire visual novel in 2 days.
The nerve of these people to call out these supposed "flaws" is just plain insulting. They have no idea how much I've had to learn and the work I've put in to create a unique hybrid style that only my team knows how to pull off. And guess what? I don't owe anyone an explanation. But hey, if these experts think they're so clever, maybe they can give me a prompt to feed an AI that'll spit out the DAZ DUF for me. That way, I can stop wasting my time learning Spotlight and messing around with Ghost Lights.
And seriously, the whole Chapter 2 made by AI? What a joke. I'd like to see these guys try to make an AI fan-remake using whatever prompts they pull out of their ass. Maybe then they can try to teach me a thing or two. Apparently, being a chronic masturbator makes you an expert in Daz and AI these days.
Here's a piece of advice: "When a wise man points at the moon, the idiot looks at the finger." End of story.
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And they look significantly worse. I can't think of a game here that has used AI effectively and not just as an easy way to not do any real work.AI renders are significantly faster than renderization.