it's half chapterSoo, all the new Isabella content in the newest content so far is her doing a makeover on the MC with the help of Madison, and asking the MC to ban Nanami from the household? Is that all?
it's half chapterSoo, all the new Isabella content in the newest content so far is her doing a makeover on the MC with the help of Madison, and asking the MC to ban Nanami from the household? Is that all?
She is really cute and her jealousy makes her so much more!Isabella is so gorgeous. I can't wait for more development!
1rst point: yes, and I bet they don't even need or use the new version functionalitiesIt's beyond that. He's changed the names of all the files... again, and changed the file/folder structure... again, etc. I'm flabbergasted at this point. There's no baseline to work with since each update it's like analyzing/playing a completely different VN... because it (structurally) basically is.
The 3 ultimate sins of a RenPy VN (imho):
All three of the above seem to be a recent phenomena of many of the devs I've worked. It's as if they completely forgot (or never understood the ramifications of) the fundamentals of any coding project. Usually it's always under the guise of " this will help me stay organized and focused on progression and efficiencies " but it never does, it all means nothing but aggravation and wasted time for all involved, including the end user (which is the absolute worst outcome of a retail product).
- change the fundamental platform language version in the middle of a project
- renaming/reintroducing files, labels, variables, and/or functions
- not having a proper storyboard/project gameplan BEFORE starting the project
/end rant... I need the day's first cup of coffee.
Song name is Tombiゆかな could you please tell us the song name + artist?
Don't fool yourself, it is indeed a retail product which returns a monetary profit from public users. Most software is always in "development", and much hardware as well. Everything you are using right now (software and hardware) to view this thread and respond is "in development" and yet is also a retail product.don't forget it's not a retail product , it's in development
I warned about the story going awry after the second release. THE SECOND FUCKING RELEASE.I'll read whatever I want and your sass is not appreciated. The 'game's' plot is shit and more power to you if you can enjoy it. I'm out. Furthermore there are plenty of other's who voiced the same criticism as me.
Looks like the fans here want to brainlessly coom. More power to you and the rest of the troglodytes. Now fuck off.
SideSo, who are doing the prostitution? Someone from mc surrounding or someone on the side?
whats really new with this update? i know the changelog said animations but theres just a batheing scenei was execting moreDon't hold your breath. They're still trying to figure out WTF is on her finger... looks like a cylinder head valve spring
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Couldn't tell ya yet as I'm now speed running the previous content after finally getting the mod ported over on top of all these changes made to the prior content. I'll be on Ep6 soon but I have to check integrity of the initial port first... which is rather tedious.whats really new with this update? i know the changelog said animations but theres just a batheing scenei was execting more
love your work has allowed many games to be fun on replays or if I have gotten lost in the game somehow.It's beyond that. He's changed the names of all the files... again, and changed the file/folder structure... again, etc. I'm flabbergasted at this point. There's no baseline to work with since each update it's like analyzing/playing a completely different VN... because it (structurally) basically is.
The 3 ultimate sins of a RenPy VN (imho):
All three of the above seem to be a recent phenomena of many of the devs I've worked. It's as if they completely forgot (or never understood the ramifications of) the fundamentals of any coding project. Usually it's always under the guise of " this will help me stay organized and focused on progression and efficiencies " but it never does, it all means nothing but aggravation and wasted time for all involved, including the end user (which is the absolute worst outcome of a retail product).
- change the fundamental platform language version in the middle of a project
- renaming/reintroducing files, labels, variables, and/or functions
- not having a proper storyboard/project gameplan BEFORE starting the project
/end rant... I need the day's first cup of coffee.
Make me laugh. You guys ever watch anime, read manga? Tell me all those pale skinned, NOT black-haired, and round-eyed chars are Japanese. Go on. Tell me.literally less then 1% of the population is anything other than japanese, so its not as numerous as you're trying to make it out to be. He has a fair criticism. It could have been set literally anywhere else.
Bud, those three listed sins have nothing to do with me, the mod, cheating, etc. They have to do with progression and stability of the plain (unmodified) product. How many times do you want to restart this VN? How many times do you want to have multiple playthroughs while saving each as a separate progression only to find out in the next update all that was for not... since they don't function? You're missing the point I rekcon.love your work has allowed many games to be fun on replays or if I have gotten lost in the game somehow.
I have yet to play this particular VN. but I don’t agree with your 3 sins.
they may not be true to one who wants their art played as written not as "can be altered to"
Mods allow the player to overcome obstacles that the dev put in to either steer the player or make the player work for the reward, a mod removes all those problems and alters game play.
When my children were young I tell them they could only use a cheat code after playing that game/level without cheating first. The two of them became better, faster at games because of this. and a life lesson was learned. life does not have a cheat code. you must work for what you want how hard you work depends on your strength and knowledge if its hard learn why and overcome that problem, it will be easy next time because you learned how. yea sure its a game but is it? Play as you live.
play hard you only live once.