I see, me screwing up due to the lost post, sorry about that, I have no idea what I meant there. Losing that post really got to me, completely derailed my thought process... =/
People who support slavery are in favor of it, until they are not. It's the same with any issue, you just have to show them that they are wrong about elves being less than human. You many never convince everyone, but like with any other issue, media can go a long way toward shaping the public opinion.
No, but again, that is why we save that for last resorts, and keep it on the down low, and publicly condemn such actions.
So, you are saying that someone helping some is the same as someone who doesn't help at all, or worse, a total sadist? I really don't get this line of thought, you are letting your emotions get the better of you.
You don't have to convince people are are already against slavery, you have to convince the rest. You have to slowly move everyone's opinions a bit at a time. Nothing like this will ever come quickly, unless there is war.
Nia/Sui alone is not going to be enough to take out private militias. She is going to need more help.
Not an issue, that update or whatever happened got to me as well. I wasn't posting at the time, but instead refreshing to see the latest comments on a different thread as I don't use the built in systems to track threads, I just keep them open at all times.
The problem with the hardliners on the slavery issue, we're talking people who would sooner choose to die than give up slavery, is just that, they are hardcore into it and they WILL fight any attempt, peaceful or not, to stop them or threaten that lifestyle in any way. Unfortunately, this leads to a very big problem with just trying to go the political route because there are so many. While the more moderate ones, the ones calling for reform, are of big enough numbers to threaten an elected official with not being elected again, they aren't in big enough numbers to overrule the hardliners. This is where a covert operation comes in, they don't even necessarily have to die, just take them out of the equation. They could be given a nice little forced vacation until the next election is over, somewhere dark with no way out other than being let out so they can't just escape. The problem here is that they are in such large numbers that it will be very difficult to keep the disappearances under wraps until they are ALL dealt with.
As long as Nia doesn't get to them or has some sort of forced mitigating factor to render her harmless, her more violent stance on the matter shouldn't be an issue if we want them alive and that stance would actually be an asset if we don't need them to be.
True, but with the hardliners, last resort may really mean only choice.
No, what I am saying is that someone who didn't go far enough is as good as someone doing nothing in the eyes of certain elements in both the game and the player base. Nia might acknowledge he did something, but it is clear nothing changed in her stance because of it, not about slavery and not about Cornwall or anyone else who is in any level of support for slavery of her race. She wouldn't be doing what she is in the shadows if she thought he'd done anything good enough. Unfortunately for Cornwall, Maria was the straw that broke the camel's back for me. I was already against the whole slavery thing, not against it being in the game, I mean as if I were in the world with them myself, but seeing how Maria was handled blew any chance at peace with him away. It was thanks to either his actions or a lack thereof that she was handled the way she was. If he had at least gone far enough as to blatantly enforce his reforms, things would not have played out on the same level even if Maria still got enslaved. I am now fully in support of the Nia method for anyone and everyone, I mean character wise, who opposes freeing the elves in the game.
That's not what I said, I said people who are against slavery as it was in the beginning, before the reforms. Th reformists are still pro-slavery, they just don't like the elves being handled as they were before the reforms. They DO still need convincing to get away from being pro-slave entirely, but not nearly as much, if it is even possible, as the hardliners.
Definitely, and I'm sure there are plenty of elves who are pissed off by this enough to support them if asked after being rescued. That and any anti-slave humans might be willing to lend a hand. There is also the possibility of their own privately funded military force courtesy of Kali assuming she would be willing to fund such an endeavor. You don't really need that many people for a covert operation and too many can actually be a detriment. The more people you have, the more likely you are to be caught and for the alarm to be sounded and blow the entire operation. We're talking kidnappings from the shadows, murders from the shadows, blackmail, things that would keep the target quiet or even force them to shift support if they falter into trying to save their own hide.
Man, HH is one of the rare games on this site where the plot and story are more talked about then any sex scene.
Even other big games like Corrupted Kingdom, Lessons in Love or any oother I found didn't discuss the plot as much.
I don't even know what's the latest plot there ananymore...x.x.
Anyway, I wish I could find more games like this.
I'm active in the Lessons in Love thread, I can say for certain this statement is incorrect. We do indeed discuss the plot more than the PLOT. I am actively engaged in most discussions myself assuming I have something to add. In fact, PLOT discussions are actually rare over there except when someone complains that there isn't enough sex in the, arguably and admittedly, plot focused game. That and this game are the only two that are like that for me, all others are PLOT over plot.
Creative work is different than physical work, both are labor, but they use different muscles. Ask a professional pianist, and on average they will tell you they work 3 - 4 hours a day. Likewise, a singer isn't attempting to record every day. I shoot for 6 - 8 hours a day to sit down and develop or write something.
I haven't played porn games in years, and I haven't ever been an avid porn game consumer, but as far as I know, Harem Hotel is one of the biggest games on this site, and probably has the most story out of any other game. (5 - 6 hours of pure story was added in v0.13 alone), so with my limited knowledge, I would say my schedule is one of the most intense out of the indie devs.
If you're in america (which I know you aren't Kulman, from your time off), you only get 10 days of paid time off, even china has more paid time off days after a certain point. That's what my position would be if not for Harem Hotel, and I'm very thankful for that. But most of that work isn't creative. Brains just have different needs than bodies, I suppose. When I started working on harem Hotel, I worked every single day from the moment I woke up to the moment I went to bed for three months straight, I could feel my head getting worse. Over the course of the next few years, I found a stable schedule.
Not a professional by any means, but I do play piano and I work even more than that. It really depends on how much time we have to do it since music is not lucrative enough at the lower levels to be the only thing we do. I am also a singer in training and I definitely don't record every day nor do I practice every day, my throat won't let me, it gets sore for the next day and a half after. My main is trumpet and I put in as much as I can on everything I have. I put in around the same amount as you and that ONLY counts actual physical practice. It does NOT count reading over the music, exercises, or any other kind of prep work or training. I probably put in at least 10 if I include the entire process.
This is coming from someone who probably has no room to talk since I probably do overdo it, but don't go too hard on it on our account. You do you, whatever schedule you are comfortable with.
The main part, yes, but I can tell you, that at least in my case, that never turns off completely, and I work 12-18 hours a day. There are different parts of the game that need planning, from the over all plot, to each girl's story and side events.
Most of my life a 'vacation' was either getting more than one day off in a row, or being between jobs. Being self employed means that you get to set your own hours, but some of us have slave drivers for 'bosses'. XD
But, in a creative job, you can't let yourself get burnt out, or everyone suffers.
So far, this seems to work well, and most people are happy, few games are this engaging. Most games just talk about sex and waifu-wars, but on top of that, here we get all manor of lore and sociopolitical discussions, from ancient religions to taking over their government. lol
Whatever he is doing, it is working.
Yeah, burn out is very important to keep in mind. Small creative thoughts can occur throughout the day, and I'm always looking for inspiration. Creative work isn't something you can put down easily because it's always in your head, so if we're counting smaller thoughts that lead to developments, artists probably work more than one might think. But that really depends on your own opinion of work.
And many times, when I start planning something, I also have to plan 5 steps down the road, so I'm not always planning on what's next, because what's next might not make sense depending on what happens after that. That's all a part of the process, but it technically cuts down planning time for the next content.
Indeed, I think my passion is all that keeps me from burning out with my schedule. Burn out is a VERY real threat that cannot be ignored lest the entire endeavor go up in smoke.