- Mar 8, 2018
- 2,765
- 3,798
That's a lot of headpats!I am sure Lin will play for you if you ask...
That's a lot of headpats!I am sure Lin will play for you if you ask...
1. Holy fucking shit....I am sure Lin will play for you if you ask...You don't have permission to view the spoiler content. Log in or register now.
How much of that was spent AFK? even if half thast is still impressive. If none you deserve a verry deep salutation with a removed hat. And also I must revew my bas habits of leting games run while doing something else.I am sure Lin will play for you if you ask...You don't have permission to view the spoiler content. Log in or register now.
I 100% agree with you …I think I added an edit prior to your quote…Ashley is an artificial blonde, so not sure if she counts, but Sylvia is definitely a blonde and so is Hana.
I am not sure what a "blonde attitude" is, unless we're going back in time to strange stereotypes, but Sylvia, Emma and Felicity are natural blondes. Ellen and Ashley are not natural blondes. Android has white hair. The model is also not a natural blonde.I 100% agree with you …I think I added an edit prior to your quote…
Blondes are blondes regardless if it comes from a bottle or not unless people are wanting the carpet to match the drapes but meh …whatever.
Hair colors have gradients and for blondes the lack of a“golden” bimbo blonde was a ridiculous example that I used … the “in game” girl that is the model for the lingerie (on the computer) is an illustration of what type of “golden“ blonde that isn’t included that could trigger a hater …
My main point was essentially that there will always be something for someone to bitch and whine about or to use for a reason to leave a meh review.
Ashley, Hana, are blonde.
Android, Ellen, and Emma are borderline somewhat
white(platinum), or even dirty blond but a valid case can be made that android is white and Ellen & Emma are both light brunettes…
Sylvia is most definitely very blonde but her attitude just removes her from “blonde” category (in my head) and places her into category of “break her in dungeon” which supersedes minor details like hair color ha ha ha.
However all 6 of the above listed girls aren’t the golden bimbo blonde of the lingerie model in Harem Hotel or of Felicia in Pale Carnations. Not that it maters one single iota but I’ve seen people whine (in reviews) for reasons even less important.
That's a terrible idea. If reviews are ONLY written by people who play through a whole game, then they'll only ever be positive. No-one who doesn't like a game is going to slog through it for dozens of hours (since they don't like it), meaning the only people who play through a game are people who, to a greater or lesser extent, enjoyed it. The end result would be that reviews would be written only by people who all ostensibly agree with one another, which somewhat defeats the point of a review.Yup! People need to play through and reach to the end of the game to see the good and bad of it before they should post a review
No-one who doesn't like a game is going to be playing it for 40 hours. The entire point of "I don't enjoy thing X" is that thing X isn't worth your time.My current run is over 41 hours long. After that much time invested I can give a review and say if I liked the game or not.
While there is a decent bit of that, thanks to me multitasking, and playing while I wait on renders and what not, most of that was spend grinding stats, and redoing some things for ...fun. XDHow much of that was spent AFK? even if half thast is still impressive. If none you deserve a verry deep salutation with a removed hat. And also I must revew my bas habits of leting games run while doing something else.
While that is true, to some extent, it's like basing your review on the tutorial, or the opening cinematics. Don't get me wrong, there are times when basing your opinion on a game on something short like that is justified, like my disabled ass not being able to do the combat in The Witcher, and not being able to even finish the tutorial (or just not liking a game's art style, someone's bad writing, or whatever). That said, I did not go out and write shitty reviews of it, I just said 'this is not for me' and moved on with my life. It is a very popular game, but it is not one I can even physically play.No-one who doesn't like a game is going to be playing it for 40 hours. The entire point of "I don't enjoy thing X" is that thing X isn't worth your time.
I don't read reviews, or write reviews. I've heard they have to be more than 25 words.That said, I did not go out and write shitty reviews of it.
Hang on....there's more?inheriting property from a dead family member, where you move to a new place to restart your life.
Appreciate the added info …I am not sure what a "blonde attitude" is, unless we're going back in time to strange stereotypes, but Sylvia, Emma and Felicity are natural blondes. Ellen and Ashley are not natural blondes. Android has white hair. The model is also not a natural blonde.
I know this isn't your main point, but I just wanted to clarify.
Definitely, the entire human race will never be simultaneously satisfied, so might as well go for the largest group that would be by the product being put out.I 100% agree with you …I think I added an edit prior to your quote…
Blondes are blondes regardless if it comes from a bottle or not unless people are wanting the carpet to match the drapes but meh …whatever.
Hair colors have gradients and for blondes the lack of a“golden” bimbo blonde was a ridiculous example that I used … the “in game” girl that is the model for the lingerie (on the computer) is an illustration of what type of “golden“ blonde that isn’t included that could trigger a hater …
My main point was essentially that there will always be something for someone to bitch and whine about or to use for a reason to leave a meh review.
Ashley, Hana, are blonde.
Android, Ellen, and Emma are borderline somewhat
white(platinum), or even dirty blond but a valid case can be made that android is white and Ellen & Emma are both light brunettes…
Sylvia is most definitely very blonde but her attitude just removes her from “blonde” category (in my head) and places her into category of “break her in dungeon” which supersedes minor details like hair color ha ha ha.
However all 6 of the above listed girls aren’t the golden bimbo blonde of the lingerie model in Harem Hotel or of Felicia in Pale Carnations. Not that it maters one single iota but I’ve seen people whine (in reviews) for reasons even less important.
If a person goes through the game to the end, they won't necessarily have their opinion changed and it is a good thing when their opinion does change, but there are also some people who won't change even at the end of content. It actually takes effort to change opinions and even effort doesn't always work. Reviews would not all be in agreement that the game is good just because they all played, what would change in cases of particularly stubborn opinions is these people would actually be able to form valid criticisms that Runey can take into account in future updates. You cannot form valid opinions within the short amount of time it takes to form a first impression, which are formed as soon as the brain has something to interpret, so literally the main menu or the first few words, not even five minutes into the game, would have the brain forming an opinion.That's a terrible idea. If reviews are ONLY written by people who play through a whole game, then they'll only ever be positive. No-one who doesn't like a game is going to slog through it for dozens of hours (since they don't like it), meaning the only people who play through a game are people who, to a greater or lesser extent, enjoyed it. The end result would be that reviews would be written only by people who all ostensibly agree with one another, which somewhat defeats the point of a review.
No-one who doesn't like a game is going to be playing it for 40 hours. The entire point of "I don't enjoy thing X" is that thing X isn't worth your time.
Thanks for the feedback.Been a minute since I was around. Caught up to the itch.io version of the game. I really like what you've done with Android. Her storyline hit hard on the absent but loving father/creator part, I haven't seen something like that explored in many stories and it was done well, and now moving toward some kind of benevolent AI race and the issues with creating something incredibly dangerous but trying to orient it toward good is quite enjoyable.
You might enjoy this channel on youtube, it talks about that stuff a lot and is pretty insightful:You must be registered to see the links
I'm sure you'll enjoy what I've added to her in v0.15Lin's sister seems to be going a bit bland though, I hope you throw in some kind of curveball on her new personality so she doesn't just become Tall Lin.
There is no divide, not how I see it. The casual and serious aspects are one in the same for Harem Hotel. I write stories like a roller coaster, I want it to be a fun ride and I want to keep you entertained for the full ride. This means highs and lows. Once you experience something more laid back, you can expect things to start ramping up (Like in Kali's story, and F&E). And the opposite is true as well, like for Ashley and Android who are getting more casual events now. (Android's newest event in v0.15 is quite wholesome).The rest have leaned into more serious storylines and away from the casual fun of the early game, which is where I think some of your other commenters are feeling the divide. There is a sizeable gap between the serious material of the story outside the hotel and the light-hearted and odd-family oriented environment inside it, that dominated the early game where you spend almost all your time inside it.
I'm not really sure how to divide those two, myself. The radical from the lawful citizen and businessman...
I appreciate itlol, I came here to give a short note of encouragement and it turned into that. Still, a fun thought exercise. I think that's why I like your game. Makes me think and engage in "what if" scenarios.
Cheers!
While I don't see the issue with it, I do have to agree there is a divide. From a writing standpoint, that isn't necessarily a bad thing as what you were doing here was establishing the setting before actually getting into the plot, which is how writing should be done. The only problem I see, and please nobody take this the wrong way, is a divide between expectation and reality. People took the initial setup that was all happy and about life at the hotel as the way things were always going to be. First of all, that obviously wasn't the plan and second that would get repetitive REAL fast. This game would not have the following it does if it stayed the same as the first portion. It evolved into so much more.Thanks for the feedback.
I've watched this guy before, but not this video. I'll take a look.
I'm sure you'll enjoy what I've added to her in v0.15
There is no divide, not how I see it. The casual and serious aspects are one in the same for Harem Hotel. I write stories like a roller coaster, I want it to be a fun ride and I want to keep you entertained for the full ride. This means highs and lows. Once you experience something more laid back, you can expect things to start ramping up (Like in Kali's story, and F&E). And the opposite is true as well, like for Ashley and Android who are getting more casual events now. (Android's newest event in v0.15 is quite wholesome).
I appreciate it
Yeah, opinions will always vary on everything, as we all have different tastes.Definitely, the entire human race will never be simultaneously satisfied, so might as well go for the largest group that would be by the product being put out.
If a person goes through the game to the end, they won't necessarily have their opinion changed and it is a good thing when their opinion does change, but there are also some people who won't change even at the end of content. It actually takes effort to change opinions and even effort doesn't always work. Reviews would not all be in agreement that the game is good just because they all played, what would change in cases of particularly stubborn opinions is these people would actually be able to form valid criticisms that Runey can take into account in future updates. You cannot form valid opinions within the short amount of time it takes to form a first impression, which are formed as soon as the brain has something to interpret, so literally the main menu or the first few words, not even five minutes into the game, would have the brain forming an opinion.
I am actually surprised here, based on her eyebrows and pubic hair, I had assumed that Ellen was natural.I am not sure what a "blonde attitude" is, unless we're going back in time to strange stereotypes, but Sylvia, Emma and Felicity are natural blondes. Ellen and Ashley are not natural blondes. Android has white hair. The model is also not a natural blonde.
I know this isn't your main point, but I just wanted to clarify.
There's only one negative review in the first page of Reviews for this game, and it doesn't say it's based on just the intro. It says there was "a short introduction for the setup, and basically nothing beyond that" and it mentions the introduction of new residents being far too short, which implies they played at least long enough to see Ashley and Maria join the Hotel. Their impression may be one I disagree with, but lets not pretend that it's based on something analogous to a movies opening credits.In the case of HH here, it is basing it on the intro
It takes about 20 hours to "finish" this game. No-one who thinks it's not enjoyable is going to spend two or three days playing it to completion. So, if reviews are only written by people who completed the game, they'd all be written by people who found it AT LEAST enjoyable enough to invest multiple days into. Which means that, yes, they would all be in agreement that the game is good; they might disagree on what makes it enjoyable, or about its weaknesses, or about how they'd like to see it progress, but they'd all agree that it was worth playing.Reviews would not all be in agreement that the game is good just because they all played
They don't have to play the whole thing, but playing only five minutes, or worse only enough for a first impression, doesn't lead to a proper review with things that Runey can take back into his development cycle, which is part of what the reviews are for, though that would not be the case if this site didn't have the actual developers coming here for many projects. If anything, playing for such a short amount of time skews said review like eating before a blood test you were supposed to fast for.There's only one negative review in the first page of Reviews for this game, and it doesn't say it's based on just the intro. It says there was "a short introduction for the setup, and basically nothing beyond that" and it mentions the introduction of new residents being far too short, which implies they played at least long enough to see Ashley and Maria join the Hotel. Their impression may be one I disagree with, but lets not pretend that it's based on something analogous to a movies opening credits.
It takes about 20 hours to "finish" this game. No-one who thinks it's not enjoyable is going to spend two or three days playing it to completion. So, if reviews are only written by people who completed the game, they'd all be written by people who found it AT LEAST enjoyable enough to invest multiple days into. Which means that, yes, they would all be in agreement that the game is good; they might disagree on what makes it enjoyable, or about its weaknesses, or about how they'd like to see it progress, but they'd all agree that it was worth playing.
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There's really no point in dragging this on. The review in question is the latest review on this thread.There's only one negative review in the first page of Reviews for this game, and it doesn't say it's based on just the intro. It says there was "a short introduction for the setup, and basically nothing beyond that" and it mentions the introduction of new residents being far too short, which implies they played at least long enough to see Ashley and Maria join the Hotel. Their impression may be one I disagree with, but lets not pretend that it's based on something analogous to a movies opening credits.
It takes about 20 hours to "finish" this game. No-one who thinks it's not enjoyable is going to spend two or three days playing it to completion. So, if reviews are only written by people who completed the game, they'd all be written by people who found it AT LEAST enjoyable enough to invest multiple days into. Which means that, yes, they would all be in agreement that the game is good; they might disagree on what makes it enjoyable, or about its weaknesses, or about how they'd like to see it progress, but they'd all agree that it was worth playing.