Good eye, I'll change that to 1,400 hours of uptime. But I think it is safe to assume that Ellen didn't want to keep her on every day after grandpa passed.Runey:
Not that I'm hunting them, but I found another issue: the event where Kali checks Android's code happened to me on day 77. During the dialogue Kali states that Android was operating for 400 hours only (which is about 17 days). I am sure she joined the hotel before day 60 and was not turned off since. It is not a big deal, but an inconsistency that could easily be fixed as long as you seem to plan a new bugfix release.
I don't understand what you're describing here, but it sounds like Kali went to work after you did an event. I need to be able to reproduce an error to fix it. Levels help the most, but since just about every event occurs at a character's room, I can't reproduce this.I had also started an event with Kali in a room of one girl during the evening after knocking on Kali's door and getting the answer that she is working. I don't recall exactly the event, but I guess it should be easy to fix by adding additional conditions (like not start during the evening on working days).
No need to be overly apologetic. If you can hunt bugs that would actually do me a favor because I want to get rid of them all.I am just trying to support, please don't get me wrong, don't think I'm just hunting errors. I also believe such issues arise as long as you change initial scenes of the game and there is not enough time to backtest everything.
That's what v0.16.1 is.Just a suggestion: you could wait maybe some weeks and then issue some 0.16.2 or even 0.17 with rock solid logic. I believe that the enormous content existing now justifies a new release only for fixing all the existing (even the debatable ones) logical issues.
Some could be fixed by additional conditions for triggering events (like suggested above), some by just minor adjustments of chars replicas (2,000 hours for Android instead of 400 would keep the same meassage overall and would also be consistent).
I waited about a week until after release for all the bug reports to come in, then I fixed everything reported and released it.
I plan to release a v0.16.2 as well.