Definitely.
The plan is this:
Instead of coding events like: if day >=20 and mar_friendship == 15: do event
it would be like this (I'm probably getting this wrong): if mar_event_days_passed >= 3 and day >= 20 and mar_friendship == 15: do event
Here's the explanation:
Every event has different day requirements. Such as Day >=20 and Day >=23. It's intended for you to wait 3 days before you do the next event, but, if you're on day 50 and you haven't done any of a girls events, you're able to do 3 events in one single day. This change would make it so you still have to wait a couple days before doing the next event. Regardless of what Day you're on, you'll be able to do all of her events, but you would still need to wait the predetermined amount of days to do the next one.
Here's what that would fix:
Pacing is important in the story. Doing Maria's cunnilingus event 1 hour before you do her final date event in v0.5 feels really damn weird. Like one moment you were munching on some puss, the next... Well you know.
You're meant to wait a couple of days before that happens. Events are supposed to spawn 1 - 3 days after the last one. This would make HH feel more like a game instead of a book, the pacing would be better, and the story better told. It would also allow you plenty of time in between events to train girls. And also make the game longer.
I can understand if people may not like this at first, since it seems like I'm stretching the game out, but all this does is keep the original pacing. If you were to focus on Kali's story, trying to get it done first, then move on to the next girl, all other girls' pacing would be ruined. This new design would make it as if the same pacing is going through the game, instead of piling up behind you as you pay attention to something else.