I never really understood while people ask for (or supply, for that matter) android version of these sorts of games.
Filesize alone is going to kill that project, even if you manage to make the UI work on a mobile-screen or whatever other nonsense you have to do.
Android just isn't capable of dealing with this kind of thing. Good on you for keeping it up this long, but if you haven't done it already, I'd run a poll to see how many people even care about the android version , and which percentage of those people can only access the android version. Then just... consider if you'd be better off losing that number of supporters in exchange for not having to fuck around.
I understand Mac or Linux versions, but Android isn't a 'full' operating system, it's near exclusively used for mobile-stuff, which is why it has all these crippling limitations. Because it's not intended for use on anything that doesn't have a mobile-sized screen or mobile-tier specs.
If you want to play games, get a real computer. Even a cheap one.
Filesize alone is going to kill that project, even if you manage to make the UI work on a mobile-screen or whatever other nonsense you have to do.
Android just isn't capable of dealing with this kind of thing. Good on you for keeping it up this long, but if you haven't done it already, I'd run a poll to see how many people even care about the android version , and which percentage of those people can only access the android version. Then just... consider if you'd be better off losing that number of supporters in exchange for not having to fuck around.
I understand Mac or Linux versions, but Android isn't a 'full' operating system, it's near exclusively used for mobile-stuff, which is why it has all these crippling limitations. Because it's not intended for use on anything that doesn't have a mobile-sized screen or mobile-tier specs.
If you want to play games, get a real computer. Even a cheap one.