EDIT: Runey has reached out to me and been wonderfully open about considering my suggestions and opinions.
In the end, I've realized that my hatred of characters such as Vanessa and criticisms of the politics/lorebuilding come more from a personal perspective than from a fair criticism of Runey's writing skill. Although it may be fair to say that the author (especially with games in-progress like most of the ones on F95) should pander to some extent to the audience's desires, I personally believe that Runey should continue creating in the way that he wants - unless he goes completely off the rails someday (which I doubt).
I still firmly stand by my negative opinions, but I will temper that criticism with the understanding that we can simply agree to disagree.
Let it be known that I have no issues with the author nor his game in a broader sense.
As a result, I have changed my rating from 3 stars to 4, which I believe is fair.
Thanks to everyone that liked my rating and supported me.
DDD
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Harem Hotel started out as a decent harem fantasy story.
Then it became a more fleshed out, three dimensional dive into the backstory of the heroines. It was wonderful to be able to see them as more human and vulnerable, as most of us are.
More recently, it's become a mess.
Though politics/ideologies were previously well-managed in previous versions, now it's become less and less enjoyable to read scenes where those things are involved. I had to sit through a side character's political rant for several paragraphs in a scene where I was DROPPING OFF COFFEE for the heroine. I had to sit through a similar "moral lecture" in a elvish history lesson that I was forced into in a scene where the MAIN HEROINE of the event barely got any character growth.
It was enough that I sat there for a few minutes thinking, "Really...?"
I don't care what the creator's actual political opinions are, but the way it's being implemented in the game has sucked it dry of any fun, especially for the affected main heroine's scenes. The previous, more simple methods of implementation served the game far better.
A warning to potential players: the game has also developed a sense of dread and melancholy. Again, I'm not criticizing the developer's story direction choice - it's his decision, but events have recently become heavier and less about good ol' sex and corruption and more about racial conflict and emotional trauma.
The other, unaffected heroines/events are absolutely stunning and well-written. Would have been 5 stars otherwise.
In the end, I've realized that my hatred of characters such as Vanessa and criticisms of the politics/lorebuilding come more from a personal perspective than from a fair criticism of Runey's writing skill. Although it may be fair to say that the author (especially with games in-progress like most of the ones on F95) should pander to some extent to the audience's desires, I personally believe that Runey should continue creating in the way that he wants - unless he goes completely off the rails someday (which I doubt).
I still firmly stand by my negative opinions, but I will temper that criticism with the understanding that we can simply agree to disagree.
Let it be known that I have no issues with the author nor his game in a broader sense.
As a result, I have changed my rating from 3 stars to 4, which I believe is fair.
Thanks to everyone that liked my rating and supported me.
DDD
------------------------------------------------------------------------------------------------
Harem Hotel started out as a decent harem fantasy story.
Then it became a more fleshed out, three dimensional dive into the backstory of the heroines. It was wonderful to be able to see them as more human and vulnerable, as most of us are.
More recently, it's become a mess.
Though politics/ideologies were previously well-managed in previous versions, now it's become less and less enjoyable to read scenes where those things are involved. I had to sit through a side character's political rant for several paragraphs in a scene where I was DROPPING OFF COFFEE for the heroine. I had to sit through a similar "moral lecture" in a elvish history lesson that I was forced into in a scene where the MAIN HEROINE of the event barely got any character growth.
It was enough that I sat there for a few minutes thinking, "Really...?"
I don't care what the creator's actual political opinions are, but the way it's being implemented in the game has sucked it dry of any fun, especially for the affected main heroine's scenes. The previous, more simple methods of implementation served the game far better.
A warning to potential players: the game has also developed a sense of dread and melancholy. Again, I'm not criticizing the developer's story direction choice - it's his decision, but events have recently become heavier and less about good ol' sex and corruption and more about racial conflict and emotional trauma.
The other, unaffected heroines/events are absolutely stunning and well-written. Would have been 5 stars otherwise.