freedom.call

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Now I'll just sit back and wait for someone to tell me they've seen the front of the hotel many times.
 

Skeltom

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I like it, but I am noticing the choppiness, movement slowing down to a quick slideshow level, a bit more in the after images.
I think that's from too few frames in the animation. That or it is an image sequence with transitions. It looks like dissolve to me. I still think it looks much better than it did.
 

alex2011

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Feb 28, 2017
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I think that's from too few frames in the animation. That or it is an image sequence with transitions. It looks like dissolve to me. I still think it looks much better than it did.
I figured it might have been an issue with how it was captured since I know, at least for videos taken directly from the studio for this particular Illusion product, it can drop frames hard while capturing, especially while using specifc plugins for it to do so instead of external software while it is going inside the studio. This, of course, obviously isn't done in the studio, I just had that thought.
 

Skeltom

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I figured it might have been an issue with how it was captured since I know, at least for videos taken directly from the studio for this particular Illusion product, it can drop frames hard while capturing, especially while using specifc plugins for it to do so instead of external software while it is going inside the studio. This, of course, obviously isn't done in the studio, I just had that thought.
From my experience HoneyShot with video export from is pretty spot on. It's still an improvement though whatever method is use.
 
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Deleted member 929426

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Some before and afters

I'm loving the look. I think it makes the hotel seem to be more alive and part of the world now. I'm sure it'd take too much work, but I'd like there to be times where you see the silhouette of one (or more) of the girls in one of the windows. Maybe it could be somewhat dynamic where new ones appear as new girls join?
 

Runey

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I figured it might have been an issue with how it was captured since I know, at least for videos taken directly from the studio for this particular Illusion product, it can drop frames hard while capturing, especially while using specifc plugins for it to do so instead of external software while it is going inside the studio. This, of course, obviously isn't done in the studio, I just had that thought.
Um, no, it's not an issue, it's intentional. I mean, I would love to animate every little detail in the game, but that's not possible. The rain animation has always been in 3 frames. Does it look bad?
 
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alex2011

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Um, no, it's not an issue, it's intentional. I mean, I would love to animate every little detail in the game, but that's not possible. The rain animation has always been in 3 frames. Does it look bad?
It does look a little choppy like the game is losing frames for some reason when it clearly isn't with the numbers popping up, but it isn't a total slideshow. I've seen A LOT worse than this.

I'm not really sure what would go into trying to 'fix' it even if there was something wrong on a level that needed to be addressed, maybe more frames? I'm used to working with full blown videos, not just a few frames.
 

Deleted member 929426

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It does look a little choppy like the game is losing frames for some reason when it clearly isn't with the numbers popping up, but it isn't a total slideshow. I've seen A LOT worse than this.

I'm not really sure what would go into trying to 'fix' it even if there was something wrong on a level that needed to be addressed, maybe more frames? I'm used to working with full blown videos, not just a few frames.
The only thing I could think from watching it a few times is the end of the loop doesn't blend/line up quite right with the starting frame of the loop. Maybe adding a frame or two would blend the "seam" better, but that's just a guess. :unsure:
 
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alex2011

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The only thing I could think from watching it a few times is the end of the loop doesn't blend/line up quite right with the starting frame of the loop. Maybe adding a frame or two would blend the "seam" better, but that's just a guess. :unsure:
That's what I was thinking, but again, I don't really work with loops of just a few frames.
 

freedom.call

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Jin is gone from the Dungeon 'menu', is that because I got her off the drug? I only have 3 of her 4 events, not sure if it's related...
 
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freedom.call

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Yeah, her old event doesn't really work after the treatment, and she doesn't have any new ones yet.
Now he tells me. :)

I've probably started 0.13(.2) ;) from scratch a dozen times now, finally decided on going with the slave route. MC has enough love interests and they are technically slaves.

I've finished all main, side and misc levels, I'm ready for 0.14. Still have to top up some exhib and stuff. (y)

Kate & Vanessa, my least favorites so far.
 
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