complaint about using mods.. i know its alot of work to put in to. tryin to add font to show the different traits each option shows for every question. i wouldn't mind that.. but having to go throw "adding" extra story to the game thats not suppost to be there in the first place.. throws the game for a loop.. sure i'm using v16 of the main story but when you start a new game with mod.. it throws a code error right after you give your mc a name to both the girl behind the deck an to the maid... when talkin to the maid when she's in her room... her sister shows up out of no where b/c the code is messed up... visiting ashley at one point she is suppost to be doing homework as i'm guessing but the hole section is nothing but transparent grid pic's with a story. theres no point in adding that much stuff if theres no pictures to back it up..
i even tryed your trick of saving the game in the lobby to go to the bar if any code issue happened but when loading a saved game just gives code errors when you enter.
I think that a license to play a game with a mod should be mandatory ( like it happens for a car), because the sheer ignorance of some peoples is unsettling to say the least...
Runey - There's a possible bug with Maria. Choosing cunnilingus for her and then choosing a costume for her, it seems to just always select the "Sexy Gown".
Since Lain is still MIA, I decided to give this game my Walkthrough / Cheat Mod treatment based off of her original mod.
I have revamped some of her mod work and updated other parts of her mod.
WARNING:
If you are having errors after loading a save from the previous version of the game then go back to the previous version of the game and Save In The Lobby.
Then immediately after you load your save in the new version Click The Bar Icon and your game should play without issue afterwards.
well it should work untill a sertin point in the game when v16 was added. not crash when you start the game. i also had the code error when entering kalis room. it got into a loop of not allowing me to leave after ending the confo with her. so had to hard close out the game
well it should work untill a sertin point in the game when v16 was added. not crash when you start the game. i also had the but when entering kalis room. it got into a loop of not allowing me to leave after ending the confo with her. so had to hard close out the game
well it should work untill a sertin point in the game when v16 was added. not crash when you start the game. i also had the code error when entering kalis room. it got into a loop of not allowing me to leave after ending the confo with her. so had to hard close out the game
Okay, I know this is petty, and it might have been answered already, but I have a nagging question.
We know that the hotel theoretically has three floors. Lobby is floor one, and then two floors above that.
We also know the bar is on the first floor.
But if you look at the hotel zoom out render (shown during the transition animation after you go to sleep every day), the hotel is shown to have FOUR floors.
So my question, Runey, is what's the fourth floor? Do you have plans for it? Is it just there? Maybe we can stuff it with liberated elves after the sanctuary gets filled up (I'd love to be able to buy/have a quick sex scene with the fast food burger cashier elf and eyepatch elf from the slums, although that's just a irresponsible wish coming from someone who has no clue how hard it is to make a game)
And I know this is a stupid question; it's just been bugging my completionist inner spirit...
well it should work untill a sertin point in the game when v16 was added. not crash when you start the game. i also had the code error when entering kalis room. it got into a loop of not allowing me to leave after ending the confo with her. so had to hard close out the game
That's not how games work, coding or modding wise. There are references to functions throughout the files so you aren't coding repeat actions more than once if it's doing the same thing (within reason). Your assumption that a mod only touches "lines 1-50 and ignores 51+ because they're new" doesn't work unless absolutely nothing references/talks to previous parts of the code. No developer is re-making each menu 100+ times per screen if nothing changes. Navigation isn't being re-created every time you load a new screen, it's being tweaked by location, but most likely still references certain parts of code.
I haven't looked at HH's code, but I have no doubts there are some similar references going on here to help streamline repeated functions and menus.
Note, I typically don't use mods, unless they provide something I really need (like changing the fonts or text box opacity) so I'm probably not the best one to answer this but...
I'm pretty sure the mods/cheats affect your saves. Delete the saves and start over and see what happens.
OR, wait for the mod to be updated (it is in the works) and re-update. From what the mod developer, it may be the last update, so taking the first step and eliminating it from your new playthrough might be for the best.
If you deleted the game's archive after extracting it your best bet is probably to wait until the mod is updated (which shouldn't take too long), then copy that one into the game folder to overwrite the older version's files, which will make the game playable.
The mod overwrites a bunch of files in the game folder so short of going in and recoding shit yourself, I don't think there's a way to remove the mod once it's "installed", you're literally replacing files when you use it.
You could try right-clicking on the game folder and selecting "restore previous version", but I'm not sure if that would work, it depends on if Windows saved it before you extracted the mod stuff.