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"I also have some plans for the area behind the garden, though they aren't solid plans yet. I'm considering turning that plot of land into an interactive farm where you can grow food stuffs to save on grocery shopping, Tinu and Hops to make some extra cash, Lust crops to raise and lower a character's lust stat, and an experience multiplayer crop, which would double the stats gained during your next interaction with a character. (Such as gaining 2 Submission instead of 1 in the dungeon for one action.) This would all begin as a new active way to gain some money, but would eventually turn into a passive source of income once you make Jin the gardener in her story. But this all of this is still being considered and may not make it into v0.15."