With these 'harem' games it seems you spend time/accomplish goals w a girl to get her into your harem, then
you can just ignore her from there on if you want and she'll stay in your harem. I wonder if Runey ever thought
about implementing a feature whereby the girls would lose interest in the relationship if ignored and even decide
to leave the harem.
Seems that it would be a good requirement to be necessary to spend at least some time each week with each girl.
Might be hard to implement but seems like a realistic idea.
With these 'harem' games it seems you spend time/accomplish goals w a girl to get her into your harem, then
you can just ignore her from there on if you want and she'll stay in your harem. I wonder if Runey ever thought
about implementing a feature whereby the girls would lose interest in the relationship if ignored and even decide
to leave the harem.
Seems that it would be a good requirement to be necessary to spend at least some time each week with each girl.
Might be hard to implement but seems like a realistic idea.
That seems a bit too hardcore. As of now, the lust system and the rewards that come with it act as an incentive to continue interacting with the girls. Maybe if more variety activated at random chances was added to the rewards that would achieve the same effect.
With these 'harem' games it seems you spend time/accomplish goals w a girl to get her into your harem, then
you can just ignore her from there on if you want and she'll stay in your harem. I wonder if Runey ever thought
about implementing a feature whereby the girls would lose interest in the relationship if ignored and even decide
to leave the harem.
Seems that it would be a good requirement to be necessary to spend at least some time each week with each girl.
Might be hard to implement but seems like a realistic idea.
With these 'harem' games it seems you spend time/accomplish goals w a girl to get her into your harem, then
you can just ignore her from there on if you want and she'll stay in your harem. I wonder if Runey ever thought
about implementing a feature whereby the girls would lose interest in the relationship if ignored and even decide
to leave the harem.
Seems that it would be a good requirement to be necessary to spend at least some time each week with each girl.
Might be hard to implement but seems like a realistic idea.
This would detract from the story, or even completely ruin it in the case of a girl leaving the harem. Every piece of the puzzle needs to be present for the picture to be complete.
Harem Hotel is mostly a visual novel. That could work if the story wasn't important and this was more of a sandbox.
Yeah Ashley does. Wouldn't break my heart if that happened in real life.....like A LOT! lol
Wasn't necessarily saying Runey should do it, just wondering.....
One thing HH seems to do better than others is to keep having more back stories on the characters. I like that a lot.
That helps to feel like the MC is staying involved with each girl more.
I understand what you mean. But was just kinda messin. Haven't you noticed that before, though?
I think it would really a pita to program and keep up with it, because, like you said, it could break a lot of story lines.
Still might be an interesting feature somewhere/sometime.
Cheers
(otoh, I guess we play these games to NOT deal with normal life...)
That's true. Real life's software is terribly outdated. I mean, we have to actually date people before we can get to the fun and commitment part of the relationship. Sometimes even hand holding is involved, gross.
That's true. Real life's software is terribly outdated. I mean, we have to actually date people before we can get to the fun and commitment part of the relationship. Sometimes even hand holding is involved, gross.
anyone has a full save from the previous version? my game wont progress after the latest patch and it looks like i might have to re-download the entire game again
Since Lain is still MIA, I decided to give this game my Walkthrough / Cheat Mod treatment based off of her original mod.
I have revamped some of her mod work and updated other parts of her mod.
WARNING:
If you are having errors after loading a save from the previous version of the game then go back to the previous version of the game and Save In The Lobby.
Then immediately after you load your save in the new version Click The Bar Icon and your game should play without issue afterwards.
I installed Walkthrough / Cheat Mods (0.15.1v2 Public) now the 5rd Error screen when loading on some ren'py games in Harem Hotel
even with yea i have all Up to Walkthrough / Cheat Mods (0.15.1v2 Public) and everything else, whats needed. but as soon i get into the Game Harem Hotel v0.15.1 , Error screen when loading on some
Could someone please tell me what can be the Reason, when i have installed all correct with
I installed Walkthrough / Cheat Mods (0.15.1v2 Public) now the 5rd Error screen when loading on some ren'py games in Harem Hotel
even with yea i have all Up to Walkthrough / Cheat Mods (0.15.1v2 Public) and everything else, whats needed. but as soon i get into the Game Harem Hotel v0.15.1 , Error screen when loading on some
Could someone please tell me what can be the Reason, when i have installed all correct with
I installed Walkthrough / Cheat Mods (0.15.1v2 Public) now the 5rd Error screen when loading on some ren'py games in Harem Hotel
even with yea i have all Up to Walkthrough / Cheat Mods (0.15.1v2 Public) and everything else, whats needed. but as soon i get into the Game Harem Hotel v0.15.1 , Error screen when loading on some
Could someone please tell me what can be the Reason, when i have installed all correct with
The error message means you either did not install Runey's 0.15.1 update or did not install it correctly because welcome2.webm is a part of the 0.15.1 update.
You need 0.15 then update to 0.15.1 the add my 0.15.1v2 mod.
my quote and tongue in cheek observation was mostly because of the ~10 folks that mentioned their Androids name … there was a lot of names starting with “A” (7-9) which (to me) is a funny datapoint.
my quote and tongue in cheek observation was mostly because of the ~10 folks that mentioned their Androids name … there was a lot of names starting with “A” (7-9) which (to me) is a funny datapoint.
Ah!Ah!Ah! Don't worry, I didn't take an offense by that, also yes I'm a little weird and re reading my post I would have facepalmed myself honestly, I looked like a troll and it wasn't my intention....
I should have added that I liked all the names that were chosen, they are all fantastic honestly, but you gave me the opportunity to said that now so thank you.
Since Lain is still MIA, I decided to give this game my Walkthrough / Cheat Mod treatment based off of her original mod.
I have revamped some of her mod work and updated other parts of her mod.
WARNING:
If you are having errors after loading a save from the previous version of the game then go back to the previous version of the game and Save In The Lobby.
Then immediately after you load your save in the new version Click The Bar Icon and your game should play without issue afterwards.
Thank You for the update. So far I've ran into 2 errors when clicking on the Mod button and then going to the Side Girls. 1st error is for Ellen, when I click on the Main Story for Ellen I get an error message and 2nd one is Jin, when I click on her Main Story I also get an error message. I clicked everything else in the mod to see if I get any other error messages and have not found any other then the 2 I just mentioned. Any idea what is causing these 2 errors? I've done as you instructed about the save and clicking on the Bar Icon before clicking on the Mod if you're wondering. Listed both errors below.
Ellen Error:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/lobby_script.rpy", line 156, in script
call screen lobbygirls
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/mod/Lain_Guides.rpy", line 1412, in execute
screen mod_ellen_story():
File "game/mod/Lain_Guides.rpy", line 1412, in execute
screen mod_ellen_story():
File "game/mod/Lain_Guides.rpy", line 1416, in execute
drag:
File "game/mod/Lain_Guides.rpy", line 1421, in execute
has fixed:
File "game/mod/Lain_Guides.rpy", line 1428, in execute
if ellen_complete15:
File "game/mod/Lain_Guides.rpy", line 1433, in execute
text "{font=mod/OSB.ttf}Time: {/font}" + mod_ellen_story_times[ellen_friendship] pos (27, 105)
File "game/mod/Lain_Guides.rpy", line 1433, in <module>
text "{font=mod/OSB.ttf}Time: {/font}" + mod_ellen_story_times[ellen_friendship] pos (27, 105)
IndexError: tuple index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/lobby_script.rpy", line 156, in script
call screen lobbygirls
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/mod/Lain_Guides.rpy", line 1412, in execute
screen mod_ellen_story():
File "game/mod/Lain_Guides.rpy", line 1412, in execute
screen mod_ellen_story():
File "game/mod/Lain_Guides.rpy", line 1416, in execute
drag:
File "game/mod/Lain_Guides.rpy", line 1421, in execute
has fixed:
File "game/mod/Lain_Guides.rpy", line 1428, in execute
if ellen_complete15:
File "game/mod/Lain_Guides.rpy", line 1433, in execute
text "{font=mod/OSB.ttf}Time: {/font}" + mod_ellen_story_times[ellen_friendship] pos (27, 105)
File "game/mod/Lain_Guides.rpy", line 1433, in <module>
text "{font=mod/OSB.ttf}Time: {/font}" + mod_ellen_story_times[ellen_friendship] pos (27, 105)
IndexError: tuple index out of range
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Harem Hotel v0.15.1
Sat Apr 30 19:56:36 2022
Jin Error:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/lobby_script.rpy", line 156, in script
call screen lobbygirls
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/mod/Lain_Guides.rpy", line 1896, in execute
screen mod_jin_story():
File "game/mod/Lain_Guides.rpy", line 1896, in execute
screen mod_jin_story():
File "game/mod/Lain_Guides.rpy", line 1900, in execute
drag:
File "game/mod/Lain_Guides.rpy", line 1905, in execute
has fixed:
File "game/mod/Lain_Guides.rpy", line 1912, in execute
if jin_complete15:
File "game/mod/Lain_Guides.rpy", line 1917, in execute
text "{font=mod/OSB.ttf}Time: {/font}" + mod_jin_story_times[jin_friendship] pos (27, 105)
File "game/mod/Lain_Guides.rpy", line 1917, in <module>
text "{font=mod/OSB.ttf}Time: {/font}" + mod_jin_story_times[jin_friendship] pos (27, 105)
IndexError: tuple index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/lobby_script.rpy", line 156, in script
call screen lobbygirls
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/mod/Lain_Guides.rpy", line 1896, in execute
screen mod_jin_story():
File "game/mod/Lain_Guides.rpy", line 1896, in execute
screen mod_jin_story():
File "game/mod/Lain_Guides.rpy", line 1900, in execute
drag:
File "game/mod/Lain_Guides.rpy", line 1905, in execute
has fixed:
File "game/mod/Lain_Guides.rpy", line 1912, in execute
if jin_complete15:
File "game/mod/Lain_Guides.rpy", line 1917, in execute
text "{font=mod/OSB.ttf}Time: {/font}" + mod_jin_story_times[jin_friendship] pos (27, 105)
File "game/mod/Lain_Guides.rpy", line 1917, in <module>
text "{font=mod/OSB.ttf}Time: {/font}" + mod_jin_story_times[jin_friendship] pos (27, 105)
IndexError: tuple index out of range
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Harem Hotel v0.15.1
Sat Apr 30 19:57:10 2022
Runey isn't a big fan of Autumn is he? She's been in the game for almost 4 years (maybe even longer) and the only content that involves her is exhibitionism.
Newly added characters should receive more content compared to old characters in my humble opinion.
Sorry for my rant, but I've been waiting for years for more content involving Autumn... I'm not a young man anymore and I'm afraid that when Runey finally decides to create more content for her I'm already suffering from erectile dysfunction. :/