Not quite, so long as all expenses are paid, then they're able to treat it as a full time job. Anything more is motivation to keep going.The more people donate, the faster the new release of the game will come out
I know a lot of developers become lazy as time goes on, but this isn't the case for me, as I absolutely love what I do and really enjoy the feedback I get. I've increased my work load and detail as time went on. This year has been rough for me so it's been a bit slower than average but I'm finally back to working. $1,000 a month is not enough for any developer to go full time, especially for someone in America. I would guess $2,500 per month is enough to have all expenses paid and for a developer to treat this as a full time job, which was my original goal and that has been met a long time ago. I think $1,000 a month is not enough for anyone to have a decent life in America as most monthly rent for a bare-bones apartment is $1,500 - $2,000 per month now, unless you live in a very small town. $1,000 per month is less than the federal minimum wage in America. That's not enough for groceries, car payments, gas, utility bills, insurance, and medical bills. That's why so many are having such a hard time getting by and most are in debt. So I would wager $2,500 is the minimum for any developer to treat this as a full time job.There should be research how Patreon income affects developers desire to complete game, and what's the "sweet spot". My bet would be around 1000$/month, anything extra and why would any sane person choose to lose his milking cow? Anything less and there would be not enough motivation to work on game and complete it at all.
Last edited: