torresm
Well-Known Member
- Apr 5, 2020
- 1,146
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No problem, man.cheers, sorry it took so long to reply, had a nap (cold still has me down), will try it out once I've done a couple of things that need doing.
Cheers again.
*edit* yup, event kicks in as soon as I head to MC's room, thanks again... can you tell me (or @ Runey) what the issue was so it can hopefully be sorted for a later build?
And sure, here's the explanation:
Python:
if mar_friendship == 30 and maria.no_delay and time_of_day == 2 and not nia_alert00:
if not hasniasupplies:
c "I should get closer to Nia."
$nia_alert00 = True
jump yourroom
else:
call clearscreen
jump mar_doctest
nia_alert00 variable is new. I assume it's meant to reduce the spam of "I should get closer to Nia" dialogues if you enter MC's room multiple times during noon, by making it appear only once per day or so... The issue is that there's currently no code that resets it back to default, which means if you see the notification once you'll never see it again and will be unable to trigger the actual event.I just changed the var back to False using the console.
I hope Runey doesn't mind me going through his code like this