I read some reviews here and honestly all of them wanted to point at one thing...
They needed more fap no story. Its sad because the story is interesting. I mean theres a lot of porn in the net go there lols instead of downloading the game.
Its a game, not a book or movie. The idea is it should be interactive with interresting decisions and consequences. And reading a story is 5-10 minutes without any interation is boring. I can tolerate story in a game as long as it motivates me to play towards some goal or explains gameplay mechanics.
But in Harem Hotel the story serves only one purpose - tell a story. It is disconnected from the game itself. Let me explain:
1 - every time you try to progress the story - you just click on "Talk" option. Its not an informed decision. You never know what your character will do or what consequences will be. As for me, progressing Maria to lvl 31 was like stepping on a land mine: unexpectedly one of my residents is removed and I dont know what to do next, except progressing the story and hope that she will return somehow.
2 - everything told in a story is useless in game. - What use do I have, knowing that Emma wants to become a vet? At first I thought that sanctuary will be some kind of animal shelter for fairies. What was the purpose of building a garden? Lin mentioned that she wants a garden, but after building it I have no special interactions there. Well, repeatable interactions. Instead, I have repetable sex scene in a bar, which is unexpected.
3 - game mechanics are not explained in a story. - As you know every girl has special "achievements", like becoming a nympho or submissive. But there is no explanation what benefits you will get of these. I keep guessing what are the requirements for making one of them my morning alarm, it seem to happen randomly. Same goes for lust - I dont know, if its possible to trigger lust events by doing something, it happens randomly. Having a guide in a story will be more helpful, compared to reading about local gods.
4 - game stats are ignored in a story. - Story events are not locked by some stats like affection\money, they are like chapters in a book, you just need to read the previous ones.
5 - story UI is lacking. - When I had to pay for something - I dont know how much money I have. Money panel is shown only when game is in sandbox mode.