Shadesishere

Well-Known Member
Modder
Dec 5, 2020
1,868
13,814
678
If Runey reads this, can I suggest a slight QoL improvement? right now, with the current UI, theres some free space to either side of the top display, could I suggest adding the event available heads from transition to either side? amount of times I've missed it and scrolled back is a bit of pain

Untitled.jpg
Just an example I copy and pasted together. could have main girls on one side and side girls on other, could even make it so clicking a head takes straight to characters status screen
 
  • Like
Reactions: Runey

Segnbora

Well-Known Member
Aug 30, 2017
1,803
3,227
368
Runey, I was someone who used the mod when it was available, and while I don't particularly agree with a lot of the complaints — it's a much slower game requiring a lot more experimental clicking around without it, but that's not such a big deal — one particular enhancement was not only quite useful, but saved me from having to go back and replay things to experience content that was offered but not actually deliverable.

There was a beach event — I don't remember with who; probably Maria, but maybe Kali — in which I was able to request a certain action, but couldn't actually experience it because my affection and/or exhibitionism weren't high enough. Which wouldn't have been such an annoyance if the message telling me that wasn't was well past the rollback limit, but it was. Which also meant that I had to go back to my second most recent save...and since I was playing as if content would fall naturally into the stat system, which is my default assumption while playing HH, I had to replay almost two full weeks.

I "solved" this by stopping the story and accumulating all available stats until they couldn't possibly hide a scene. That took...I want to say somewhere between five and twenty hours? I didn't actually time it. I wouldn't call that process enjoyable. But one feature the mod included, and there's a screenshot of it somewhere above, was revealing that "beach event 3 for Maria" required X exhibition points, which I didn't yet have. If I'd known that, I wouldn't have been caught by the stat gate.

That sort of functionality doesn't diminish the gameplay — I still have to accumulate the necessary points if I want the scene — but it stops me from being caught out by a stat gate I had no other way of knowing about. And I didn't; there was no indication of which stat (or both) I needed to raise, nor what the threshold was, until the game denied me the ending of the scene. Honestly, I still don't know which stat I needed to raise. I just replayed until whichever character was maxed out by any reasonable standard, and then I went back to the beach.

I don't need giant flashing arrows pointing me to the next crucial scene; the doors aren't hard to click on, and occasionally poking around the hotel can be fun. But this, to me, seems like an actual gameplay flaw. It doesn't need the mod to be improved, though; it could just be fixed by not letting me get to a scene that Character X will say she's up for and then decide that she won't do long after I can rollback.

(And yes, I understand that you wish I could remember which scene it was so I could fix it. Sorry, it was a long time ago. Searching for something akin to "she probably would've done it if her affection/exhibition stats were high enough" might ferret it out.)
 
Last edited:
  • Like
Reactions: Wisblade and Runey

freedom.call

Well-known Member
Donor
Mar 8, 2018
2,767
3,809
463
I never knew all these issues existed, I just click the 'i' and see what stats I need to work on. Maybe it's because I'm not bothered which exhib events I do, they all seem to add up regardless. :)

I've never done the riddles either, not sure if that'll come back to bite me at some point. So far so good. A kitchen link on the door menu wouldn't be a bad thing tbh.
 

Deleted member 4298851

Well-Known Member
Oct 27, 2021
1,761
2,367
303
I think that making sure Lin gets her daily headpats is just as important as having her give you her panties and never giving them back.
You know something? I never did that! I always felt bad about that. I always wondered, when Droid ("Miyu") short circuits the hotel lights and Lin trips, I guess she'd be exposed to Kali & Ashley.

Although, by that time in the story, they've sampled each other anyway. :LOL:
 
Last edited:

Deleted member 4298851

Well-Known Member
Oct 27, 2021
1,761
2,367
303
I never knew all these issues existed, I just click the 'i' and see what stats I need to work on. Maybe it's because I'm not bothered which exhib events I do, they all seem to add up regardless. :)

I've never done the riddles either, not sure if that'll come back to bite me at some point. So far so good. A kitchen link on the door menu wouldn't be a bad thing tbh.
The riddles aren't a big thing, unless you want a special present from Kate. Otherwise, it doesn't seem to matter in the long run
 

metacuca

Newbie
Jul 25, 2020
26
28
147
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/lobby_script.rpy", line 191, in script call
    call checkdone
  File "game/script.rpy", line 28655, in script
    if aut_complete13 == True and twin_complete13 == True and ash_complete13 == True and kali_complete13 == True and mar_complete13 == True and lin_complete13 == True and bot_complete13 == True and complete13 == False:
  File "game/script.rpy", line 28655, in <module>
    if aut_complete13 == True and twin_complete13 == True and ash_complete13 == True and kali_complete13 == True and mar_complete13 == True and lin_complete13 == True and bot_complete13 == True and complete13 == False:
NameError: name 'aut_complete13' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scripts/lobby_script.rpy", line 191, in script call
    call checkdone
  File "game/script.rpy", line 28655, in script
    if aut_complete13 == True and twin_complete13 == True and ash_complete13 == True and kali_complete13 == True and mar_complete13 == True and lin_complete13 == True and bot_complete13 == True and complete13 == False:
  File "C:\Users\Public\Public Games\Renpy\Harem_Hotel-v0.14-pc\renpy\ast.py", line 1830, in execute
    if renpy.python.py_eval(condition):
  File "C:\Users\Public\Public Games\Renpy\Harem_Hotel-v0.14-pc\renpy\python.py", line 2035, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "C:\Users\Public\Public Games\Renpy\Harem_Hotel-v0.14-pc\renpy\python.py", line 2028, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/script.rpy", line 28655, in <module>
    if aut_complete13 == True and twin_complete13 == True and ash_complete13 == True and kali_complete13 == True and mar_complete13 == True and lin_complete13 == True and bot_complete13 == True and complete13 == False:
NameError: name 'aut_complete13' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.2.320
Harem Hotel v0.14
Sat Dec 18 13:11:25 2021
in this version of the game is an unplayable crash is costante. I rope dev to fix this version and upload a fix.
 

Segnbora

Well-Known Member
Aug 30, 2017
1,803
3,227
368
Screen Shot 2021-12-18 at 8.53.57 AM.png

When will Felicity wear the ropes? How much more friendship grinding do I need to do? I know "more" is the in-game answer. But how much more?

(Spoiler: the mod told me.)
 
Last edited:

Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,029
605
View attachment 1550973

When will Felicity wear the ropes? How much more friendship grinding do I need to do? I know "more" is the in-game answer. But how much more?

(Spoiler: the mod told me.)
What? The ropes are available now, you can click it. It's not greyed out. And you don't need to "grind" the story for it, you level up their submission. The game tells you all of this right now. It will literally say "Her submission and exhibitionism is too low". And you need the trait, which unlocks at 10, which is a well established feature in this game.

Would it be better if it told you "Felicity needs the submission and exhibitionism trait?" I'm all ears.
 
Last edited:

Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,029
605
Here's what the new icons look like when you hover over them in v0.14.1 \o/
The day transition screen was also reverted to it's original functionality in that it will again wait for your click to transition into the next day, which also allows you to view the icons longer.

 

Deleted member 4298851

Well-Known Member
Oct 27, 2021
1,761
2,367
303
Here's what the new icons look like when you hover over them in v0.14.1 \o/
The day transition screen was also reverted to it's original functionality in that it will again wait for your click to transition into the next day, which also allows you to view the icons longer.

And the numbers represent the event? 2nd event, 3rd and so on or how many days until the next event for that girl?
 
  • Like
Reactions: freedom.call

Wisblade

Member
Jul 2, 2019
295
325
192
Last try for me, then I give up.

Okay, now it is clear that you want a centralized cheat sheet that tells you everything you want to know and exactly where everyone is... My friend, that is the walkthrough mod. Not Harem Hotel. Cheat menus like that never appear in the base game for a reason. But you are more than welcome to use that mod if it ever updates. I will not be adding that though.
Stop with walkthrough/cheats, I already said it: NOT NEEDED. Excepted money, maybe.

What I try to explain you, and I hope you'll understand the analogy:
  • I propose to add a GUI to see the status of all devices on my computer ON DEMAND (the mod main panel or an equivalent), knowing that a discontinued third-party software did it before.
  • You reply to me that it's not necessary, since I can get these informations by typing MANUALLY, without even the support of a shell script, EACH command for EACH device and get these informations (going everywhere to see that).
  • However, you tell me that each Sunday, at 12:00, you'll show a resume showing what I request, but needing anyway to hover items to get all data instead of displaying them next to each device name (the heads at bottom/right of day change screen, with hovering to get waiting delay, instead of adding these data to the (already existing) information panel.)
But yeah, that's cheating... OK.

The game is designed to be played from start to finish.
Are you seriously telling us here to NOT play your game until it's finished? Or is it a fallacy? Or bad faith? Because I hardly understand this argument, otherwise...

But this is a sandbox game, it inherently has mechanics that you personally don't enjoy, and that's walking around and looking for content to do. Linear visual novels might be more down your alley.
I don't mind sandbox games. I never needed a mod or anything else for "MIST", for example, or for "The Awakening", for "Desert Stalker", for "Hero Harem Guild", for "Deviant Anomalies", for "Twisted World", for "Corruption", or for most RPGM games - including NLT and Siren's ones. Or for near-sandbox games like "The DeLuca Family". At worst, I needed one or two things for the whole game just to save me a bit of time, and honestly a lot of them were related to misunderstanding something already written - I said it, English is not my native language, and slang/wordplays/cultural references are sometimes hard to understand.

I properly got through all the five "The Elder Scrolls", getting everything available, and I highly doubt that any sandbox game here can challenge the smallest TES game regarding grinding and content. This isn't the subject, it's only a matter of improving the UI. Nothing else. Even AAA games can be improved, it's proven each time a AAA game allows modding. I'm not even speaking about a fully revamped raid/PvP UI like we were used to have in WoW, but only an upgrade of an existing UI with existing data.

Yeah, meaning all I had to do was go to each door, which honestly didn't take long. As for the part about not wanting to wear out your mouse, if you just want story, then you're looking for a kinetic novel, not a sandbox visual novel. This is a sandbox visual novel.
See above. Once you finished the doors, please go to each location with each girl, tell me how much time you needed to complete the "full scan".
Yeah, the mod allowed you to max out everything. I never used that - do you want my current save to check it? I was using only the ability to know, at a glance, that I had done all available content. Key words are "at a glance" and "all available content".
The fact that YOU, among all the people here, try to blame me for wanting to see ALL possible content - i.e. doing a "perfect run" - is somewhat... ironic, don't you think?

You don't have permission to view the spoiler content. Log in or register now.
 
4.60 star(s) 499 Votes