Rutonat
Well-Known Member
- Sep 28, 2020
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Honestly I don't think many devs creating a currency for their games get too in-depth about the exact rates. They probably just either mirror a real world currency, or just eyeball it. After all, even IRL, some stuff will be more expensive in one country compared to another, just because it's more rare in one or something.Most people do, either a dollar or a euro (about the same value right now). But a Sil was worth about $7.00 IIRC. So getting 5Sils a day, is about $35. I know I have worked jobs where I made less.