The fighting "minigame" is boring and unnecessary and then you make us repeat it 20 times. Wtf is this? Needs a skip button.
If you're stuck on the same point in that sequence I was, walk into the bathroom at night.So I've been kidnapped for quite some time now in game, with seemingly no progression.
* Neither character will talk to me.
* There is nothing to do otherwise.
What needs to happen to move things forward. This whole situation is exceptionally boring.
Tried that. Satsuki kicks my ass.If you're stuck on the same point in that sequence I was, walk into the bathroom at night.
Yeah, but that unlocked a conversation elsewhere the next day for me.Tried that. Satsuki kicks my ass.
Okay, that seems to be moving forward. Thanks for your help.Yeah, but that unlocked a conversation elsewhere the next day for me.
Fortunately you can use the Back button to beat the game but it is still quite some time. Would be sufficient to have only one round, at least for the subsequent games.The fighting "minigame" is boring and unnecessary and then you make us repeat it 20 times. Wtf is this? Needs a skip button.
One hopefully easy add-on for the hints would be a marker for girls with either an open action or girls that are finished for the release. With that many lovely girls its a bit difficult to remember.I really like this game, the girls are all cute, I like their different background stories.
The hint system is sufficient but still with room for improvement. Even Fumikos house is doable if you go at every time to every room, and take the hit from Satsuki
But Street Kombat? Forced quadzillion times of Street Kombat are so f...... boring