Hello.
The samples and summary made me come. The dev notes were intriguing. But the result is so rushed that messy is an understatement.
The worldbuilding is limited but fitting.
The characters are very few and different.
The plot isn't new but the angle seems interesting.
The photos/gifs are well chosen.
There's only one way to progress in the game at the beginning and that is peeping in the bathroom (I won't talk about the kitchen since Julia's relationship is bugged) which is very restrictive on the interactions. Also, it's more lust than love for Vegas.
Only one item at the store for another peeping scene.
The red district is correct but leads to a dead end.
And outside seducing, we can just shower (once a day should be enough) and watch porn (only soft porn available and the image or video is even broken...).
The progression of time is strange as well : the breakfast ends at noon so we don't go to school in the morning? And the shower goes from morning to late morning (since when a shower take so much time?).
The presentation is well done and the colors aren't agressive.
The english still needs some work and the writing could be developped/expanded (for now it's short and repetitive).
In conclusion, the idea could be nice but it's still very raw.
I'm afraid to publish my game on this site in the release section because I think it's not ready and raw, and here people post this
I was about to say you could create a dev thread but you've already done that and the samples seem nice.
Nah, the way I see it is debugging. No matter how many of the story elements you develop or pathways you create, the numbers and items in the users status won't always match yours when testing.
Better to see what user experience is and patch or update accordingly.
These users give you free debugging so take advantage of it and use freely.
That being said, not everyone will have constructive feedback, so ignore at will.
Judgement is neccessary and feedback doesn't mean you follow it blindly.
You forgot to say that the majority of the comments aren't about the game as a whole but only a part, generally a specific kink or a scene or another element.
Also, players tend to push their tastes and kink shame what they hate to have a game for themselves without consideration for the dev him/herself.
Otherwise, everything you say is so true.
Good continuation.