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Osirian

Provert
Game Developer
Jan 1, 2020
138
512
I'm facing this issuewith another renpy game as well, but the rest of the renpy games are running smoothly. Tried the workupload link and basically same thing.


I'm sorry, but an uncaught exception occurred.

Before loading the script.
ValueError: invalid normalization form

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\main.py", line 425, in main
renpy.loader.index_archives()
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\loader.py", line 269, in index_archives
lower_map[unicodedata.normalize('NFC', fn.lower())] = fn
ValueError: invalid normalization form

Windows-10-10.0.22631 AMD64
Ren'Py 8.0.3.22090809

Thu Sep 12 22:46:43 2024



Another error as well.



I'm sorry, but an uncaught exception occurred.

While parsing C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\game/characters/lily.rpy.
File "renpy/common/00layeredimage.rpy", line 1069, in parse_layeredimage
parse_conditions(ll, rv)
File "renpy/common/00layeredimage.rpy", line 1018, in parse_conditions
cg.conditions.append(parse_condition(l, True))
File "renpy/common/00layeredimage.rpy", line 992, in parse_condition
image = ll.simple_expression()
AttributeError: 'int' object has no attribute 'decoded_string'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\main.py", line 490, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\script.py", line 297, in load_script
self.load_appropriate_file(".rpyc", ".rpy", dir, fn, initcode)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\script.py", line 781, in load_appropriate_file
data, stmts = self.load_file(dir, fn + source)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\script.py", line 608, in load_file
stmts = renpy.parser.parse(fullfn)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\parser.py", line 3055, in parse
rv = parse_block(l)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\parser.py", line 3017, in parse_block
stmt = parse_statement(l)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\parser.py", line 3001, in parse_statement
return pf(l, loc)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\statements.py", line 219, in parse_user_statement
parsed = name, parse(l)
File "renpy/common/00layeredimage.rpy", line 1069, in parse_layeredimage
parse_conditions(ll, rv)
File "renpy/common/00layeredimage.rpy", line 1018, in parse_conditions
cg.conditions.append(parse_condition(l, True))
File "renpy/common/00layeredimage.rpy", line 992, in parse_condition
image = ll.simple_expression()
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\parser.py", line 1242, in simple_expression
while self.match(operator_regexp):
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\parser.py", line 726, in match
return self.match_regexp(regexp)
File "C:\Users\xx\Downloads\HarmonyGirls-0.4a-pc (1)\HarmonyGirls-0.4-pc\renpy\parser.py", line 700, in match_regexp
m = re.compile(regexp, re.DOTALL).match(self.text, self.pos)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/re.py", line 252, in compile
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/re.py", line 304, in _compile
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/sre_compile.py", line 764, in compile
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/sre_parse.py", line 948, in parse
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/sre_parse.py", line 443, in _parse_sub
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/sre_parse.py", line 511, in _parse
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/sre_parse.py", line 256, in get
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/sre_parse.py", line 236, in __next
AttributeError: 'int' object has no attribute 'decoded_string'

Windows-10-10.0.22631 AMD64
Ren'Py 8.0.3.22090809

Thu Sep 12 22:50:21 2024
If you're having the same issue with another Ren'Py game, my guess is it's Ren'Py version related. You wouldn't by chance have python already installed on your computer? Ren'Py had a somewhat recent switch from python version 2.7 to 3 which could cause issues. I really don't know though, I'm just tossing out ideas here. The fact that you're having the same issue with another game leads me to believe it's something in your desktop environment that's causing the issue, whatever that may be.
 

vili986

New Member
Sep 10, 2018
1
0
It's not the game it's the PC...
on my desktop PC i have problems with all Ren'Py games but on my laptop no problems with the same games and, same download.
Usually disabling Powersave solves the problem. Open the game Shift+G, disable Powersave, and then quit to save settings.
But sometimes it doesn't help...
I have Visual Studio code with Python so maybe that's messing with something :unsure:
 
Last edited:

Osirian

Provert
Game Developer
Jan 1, 2020
138
512
Nice game, lovely artwork, good story, beautiful animation.
The only downside is the endless grind.
I thought I made the grind relatively small, when compared with other games. I need to make the cheat menu visible and put it somewhere else so people can find it. The video making minigame is almost optional if you use the cheats.
 

Takkertje

Well-Known Member
Mar 4, 2020
1,194
1,484
I thought I made the grind relatively small, when compared with other games. I need to make the cheat menu visible and put it somewhere else so people can find it. The video making minigame is almost optional if you use the cheats.
yeah , you're thinking about the small amount of grind.
we play your game and have to deal with this 'small' amount of grind.
and that sucks big time.
game looks good and scenes are lewd but the fucking GRINDY sandbox ruins the gameplay experience.

edit: oh and what about this BLEEDING paywall?
 

Wooloomooloo

Active Member
Apr 8, 2018
667
771
I thought I made the grind relatively small, when compared with other games. I need to make the cheat menu visible and put it somewhere else so people can find it. The video making minigame is almost optional if you use the cheats.
Dunno about other games, but I do know I'm not playing a game I just feel like running in a rat race to try to make things finally trigger already.
 

Osirian

Provert
Game Developer
Jan 1, 2020
138
512
Dunno about other games, but I do know I'm not playing a game I just feel like running in a rat race to try to make things finally trigger already.
Yeah, I'm most likely going to make some changes to increase progression early for characters, both in terms of perk points and subscribers.
 

Stakos

Member
Jun 24, 2017
438
317
I haven't played the game in a while but I do like it a lot. My question is if there will ever be watersports content with the girls receiving instead of giving...
 

asahibito

Active Member
Modder
Jan 17, 2021
947
3,081
I keep getting this error when I get to the 3rd page of the replay gallery. Fresh install of 4a with or without the patch.

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estrada777

Forum Fanatic
Modder
Donor
Mar 22, 2020
4,053
9,946
Updated Android port. Nothing too fancy but let me know if you have any issues.

Version: 0.4a Public

Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯ OR or even MEGA

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This unofficial port/version is not released by the developer, download at your own risk.

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.


MEGA

Size 1525 MB

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.

Updates are faster on .

Game Developers: Want to talk about an official Android version for your game? Come join my Discord.
Updated my android port.
 

Polipoliki

New Member
Mar 27, 2022
11
5
the game is great, a bit slow to start due to the useless location system at the beginning but it ramp up at some point
 
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Osirian

Provert
Game Developer
Jan 1, 2020
138
512
the game is great, a bit slow to start due to the useless location system at the beginning but it ramp up at some point
Two things that I'll be changing soon. I've created a difficulty system where character progression is faster and what the game currently uses would be the hard difficulty. The location sandbox system is going to be overhauled and free movement to locations will most likely be scrapped. It'll most likely have a drop down menu to interact with characters, bringing you to their location. Actions will also have a drop down menu which will bring you to that location and perform the action, like working at the hospital in the early game. This game is very much a work in progress and I'm actively working to lock in the final gameplay feel.
 

Osirian

Provert
Game Developer
Jan 1, 2020
138
512
Harmony Girls Performance Changes
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TL/DR: Harmony Girls is changing it's image format to movie files which will dramatically reduce memory requirements while retaining full animation quality. Small camera angles will be replaced by full resolution shots and the game disk size will be reduced by half.
 
Last edited:

Corradon

New Member
Apr 9, 2020
3
4
TL/DR: Harmony Girls is changing it's image format to movie files which will dramatically reduce memory requirements while retaining full animation quality. Small camera angles will be replaced by full resolution shots and the game disk size will be reduced by half.
First off, thanks for the game! Looks and plays great so far.

Now for a few thoughts, if you are interested:
Personally, I think the pacing of the game is roughly OK. It may also be a bit slow in the beginning, but I would say that is normal, since you need to find your way through the mechanics and not always do everything optimally. So, imho the overall rate of new content comes at a good pace so far. Also you provide help with what to do next.
I mean, there are impatient people who rather have all the content instantly, but if the gameplay keeps me entertained I find it a lot more rewarding if the unlocking of new content is paced well, rather than too fast. It gives a better feel of achievement. I wouldn't balance the progress in a game on those, they can have a gallery unlock, if they don't need a game just a quick wank ;p
That said, the fine tuning of this should be done closer to finishing the game anyways, since new game play additions may disrupt this, needing you to rebalance the pacing or certain parts of it again anyways.

Generally, I didn't perceive the game as too grindy. The Claire games are grindy, Eastern MMOs are grindy, but compared to those your game seems fine to me in that regard. The perks and generally the various stats and unlocks that influnce a scene give it a better variety than most porn games while your game blances free (sandbox) gameplay and pre-scripted route also quite well. Similar to what Tuition Academia managed to do – not too much freedom so it distracts, but enough to not make you not feel railroaded and with plenty of choices.

Overally, the perk system and mechanics in the scenes make this more of a strategy game than an story based novel-like game. That is a nice variation of the usual fare, and imo that is where you should concentrate. By making the scenes and interactions a bit more "strategic". The current system is a bit random, but the directions is good.

The content in regards of sexual variety so far good and I like to option to turn off certain aspects of it. Thanks for that.

The option to change the outfits in the scenes is great (good options so far) and .... maybe a bit more variety in the future?
Also the current are often quite similar.


So a few suggestions based on my thoughts above and a few comments:

1.) Expand the perks – more options are always good. Also maybe you need to specialize, as to what direction you want to go with a character – which is admittedly kind of already in (character preferences), but more in regards to the individual perks.

2.) As already mentioned, the movement is a bit inconsistent and the map pretty much gets useless in the latter current version of the game. My suggestion is to use the map as a "main screen". You have the house with its rooms (in list form?), let's say on the left of the screen and the other locations are on a map taking up the rest of the screen. So you would replace the view of your room and use the map to make the choices that are currently offered by the list menu. You could have seedier sections of the city (making security maybe important, but maybe offering more xp?) and more secure ones with better paying clients, and the option pops up and disappears just like in the list. Your own room could be used to make the videos and the managment part. Giving you a visual enhancement of the "doing the company from home". Also the morning/day/evening/night-cycle can be also done on the city view.

3.) As mentioned above, I think the meat of the game is still the scenes and how you manage to get the best out of them. So making the game-play less grindy and less repetitive (you are on the right track there imo) would be quite important. More variation for renders of the clients and maybe make the challenge system a kind of "customer preference", so you have to adapt your skills to the situation (basically like now, just integrate it into the scene in a more immersive manner). The basics are there actually, you just need to expand upon them.

Alright, that's it for now. Thanks again for the great game and my best wishes for the further development process.
 
Apr 10, 2023
30
46
1.) Expand the perks – more options are always good. Also maybe you need to specialize, as to what direction you want to go with a character – which is admittedly kind of already in (character preferences), but more in regards to the individual perks.
Preliminarily referring, something like a skill tree (similar to typical RPGs) could be introduced (ex. using solo, lesbian, MF and group, sub-trees). Because as it stands, once we have all 5 traits at level 5, we catch a lot of skill points that cannot be used (for example, Lilith in my safe has 121,000 perk points to use; Claire has 90,000 of them and Jamie has almost 50,000 points to use). So, it seems that the current state should be expanded.

In addition, I believe that, it will allow for the possibility of character customisation, making it possible to go through the game several times, with gameplay that would not be linear.
 
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4.50 star(s) 18 Votes