3.70 star(s) 18 Votes

Nuverotic

Active Member
Game Developer
Oct 29, 2020
604
1,684
317
Have you considered that your game might just have a bit too much going on? Like in your original design document / flowchart of the story / basic plot outline, is it intentional that 90 percent of the gameplay is clicking UI elements over the same 5 jpgs? You have a minimap, but you also have a bigger minimap that is the game world itself - buttons that don't show until you mouse over them, etc. Moving around the world feels long and kind of pointless, there doesn't actually seem to be a reason for it to even be sandbox. You have really restrictive stuff around needing to hit specific sequences in order to have a shower - mirror, toilet, bath, etc. and there doesn't really seem to be branching paths or events to discover out of sequence, so the sandbox is kind of just getting in the way of itself.

I think you have good renders and the art should be the strength you lean into. This exact same game, played out something a little closer to a visual novel with choices, or with a simplified sandbox of just an overworld map like your minimap but with a few more details - something halfway between the two things you have going at the same time - I think the overall playing experience would improve greatly. Try to only fill the world as much as you need to around your actual scenes and story, rather than build a big world and then struggle to fill it - if that makes sense. That leaves you a bit more free to focus on your scenes and renders. I think the majority of players would prefer almost instant travel between good sex scenes / plot, rather than needing much immersion in traveling the world. Think of how annoying needing to get buses in some classic rpgmaker games starts to get vs just being able to click your house on a map, for example.

Having said that, it's your game to do whatever you like with - just throwing some cents at the pile. Cheers, keep up the good work

The buttons aren't supposed to show up until you hover over them. That's intentional.

Yes, there is a lot of locations and things to click. As the game gets more updates, those things will gain utility, and have purpose.

Moving around seems pointless because you're on day 1 and there's not a lot to do yet.

There's not branching paths because it's day 1...

I built the big world first, because the code has to be there to build the rest of the game on.

Players would enjoy ONLY sex scenes... But that's not the type of game I'm making.

Hopefully that answered all those points. lol.

Appreciate the feedback.
 

Talishan

Member
Jul 26, 2019
146
313
237
Also if you guys like what I'm doing with the games direction so far, feel free to leave a review. I need good ones to counterbalance the guys who gave me 1 star after I roasted them for being douches. lol
Hah! Gotta love a funny dev. I will review the game for sure when there is a bit more there. I don't have much to say at this point yet aside from 'has potential'. I have only played the first couple of releases so far and I decided to give it a try again when there is at least three days of in-game content. I find it baffling how so many people have so much to say about something that has barely even started yet.
 

Cryptist

Active Member
Aug 20, 2020
516
781
309
The buttons aren't supposed to show up until you hover over them. That's intentional.

Yes, there is a lot of locations and things to click. As the game gets more updates, those things will gain utility, and have purpose.

Moving around seems pointless because you're on day 1 and there's not a lot to do yet.

There's not branching paths because it's day 1...

I built the big world first, because the code has to be there to build the rest of the game on.

Players would enjoy ONLY sex scenes... But that's not the type of game I'm making.

Hopefully that answered all those points. lol.

Appreciate the feedback.
Here's the type of game you're making.

Girl goes in her room, unpacks. Undresses to bathe. Can't leave the room undressed. Can't find clothes after 15 minutes of wandering and clicking on random items without any clues.

GAME IS DELETED AND WON'T BE DOWNLOADED AGAIN.

That's the kind of game you are making.
 
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Nuverotic

Active Member
Game Developer
Oct 29, 2020
604
1,684
317
Here's the type of game you're making.

Girl goes in her room, unpacks. Undresses to bathe. Can't leave the room undressed. Can't find clothes after 15 minutes of wandering and clicking on random items without any clues.

GAME IS DELETED AND WON'T BE DOWNLOADED AGAIN.

That's the kind of game you are making.
You figure it out all by yourself like a big boy though didn't you? *golf clap*
You sound mad bro. You got all cappy there for a minute. lol I feel like you think you made some sort of victorious stand here...
Do you think I care that some random dude who downloaded my free game couldn't figure out how to click a wardrobe so he deleted the game? Was clicking 3 objects too much trouble for you? Have you tried Hello Kitty Island Adventure? Might be more your speed.

lol. I guess you forgot about all the story before the cabins. But yea, when you expect a full game on the first release, I can see why you'd be butthurt. Don't worry. I'm happy to see you go. Ta ta.
 
Last edited:

Nuverotic

Active Member
Game Developer
Oct 29, 2020
604
1,684
317
Hah! Gotta love a funny dev. I will review the game for sure when there is a bit more there. I don't have much to say at this point yet aside from 'has potential'. I have only played the first couple of releases so far and I decided to give it a try again when there is at least three days of in-game content. I find it baffling how so many people have so much to say about something that has barely even started yet.
It's absolutely shocking isn't it? Half of my comments are people complaining I don't have enough game on the first release of the remaster. lol.
They'll all be back. They act like they're big mad, but they'll come back and download my game again. They'll give me a bad review, but they'll still play it.

I appreciate that comment. All day two content should be out by February 1st. The 14th at the latest. The following month I'll be working on catching up all of the Male Protags content.

But yea, it's only the first release after completely remaking the game from scratch so expect monthly releases. And expect me to always be in these comments swatting all the twats off.
 

Nuverotic

Active Member
Game Developer
Oct 29, 2020
604
1,684
317
There's nothing to do in game except changing clothes ??????????

Do all you people just skip the fucking 30 minutes of story in the beginning and then decide to come here to complain? It's the first release. Are you guys part of some secret group of guys that don't understand game dev but go around messing with the devs?

Literally where are you people coming from? lol. ITS THE FIRST RELEASE OF THE GAME. ITS AN ALPHA... A... L... P....H...A...
 
Last edited:

Beloria2766

Member
Oct 1, 2025
197
396
124
Do all you people just skip the fucking 30 minutes of story in the beginning and then decide to come here to complain? It's the first release. Are you guys part of some group of halfwits that don't know how game dev works?

Literally where are you people coming from? lol. ITS THE FIRST RELEASE OF THE GAME. ITS AN ALPHA... A... L... P....H...A...
Where all the people go nobody in cabins in house stable Annika is all alone in whole ranch ????
 
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Nuverotic

Active Member
Game Developer
Oct 29, 2020
604
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They are in the cabins. If you knock on the doors to those cabins they LITERALLY open the door and you can talk to them... And the Brooks are in their bedroom.

What are you talking about dude?

THERE IS NO CONTENT AFTER YOU SLEEP ON DAY ONE... ITS THE FIRST RELEASE OF THE GAME.
 

Beloria2766

Member
Oct 1, 2025
197
396
124
They are in the cabins. If you knock on the doors to those cabins they LITERALLY open the door and you can talk to them... And the Brooks are in their bedroom.

What are you talking about dude?

THERE IS NO CONTENT AFTER YOU SLEEP ON DAY ONE... ITS THE FIRST RELEASE OF THE GAME.
Ok bro good luck for next update is there male protagonist in this game also and in day 2 can we see some action bro like all girls swimming in bikinis at lake or something spicy like that ???
 

Nuverotic

Active Member
Game Developer
Oct 29, 2020
604
1,684
317
Ok bro good luck for next update is there male protagonist in this game also and in day 2 can we see some action bro like all girls swimming in bikinis at lake or something spicy like that ???

lol Geez man...

Thank you for your well wishes.

Yes, there is a male protagonist. His content is not available yet. I will be working on it in the NEXT update after the Feb 1st Release.
There is a lake where the girls will swim, but it's not on day 2. Like most AVN's, you do things in order. You work a little to get some nudity. Work a little more to get a blowjob. Work a little more for sex.
 
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Beloria2766

Member
Oct 1, 2025
197
396
124
lol Geez man...

Thank you for your well wishes.

Yes, there is a male protagonist. His content is not available yet. I will be working on it in the NEXT update after the Feb 1st Release.
There is a lake where the girls will swim, but it's not on day 2. Like most AVN's, you do things in order. You work a little to get some nudity. Work a little more to get a blowjob. Work a little more for sex.
Ok bro
 

JaszMan

Engaged Member
Aug 13, 2018
2,149
1,052
370
funny Annika and Raven are looking at Lily like they are Sly Demons in Disguise waiting for the opportune time for a twist to happen in the story and suddenly the Story gets a little supernatural "evil smirk" as they see Lily as Prey. Just Saying, regardless Annika is certainly a Sly Devil at Heart.
 
Jun 30, 2017
99
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I liked this, it has potential. Looking forward to the Annika content. I only played through her perspective but I assume the content between the two intermixes so you don't really miss out on anything.
I think there are probably some QoL fixes that could be added to the game to make the experience smoother but otherwise a good beginning. Good luck Dev.
 

flightforce2

New Member
Jan 6, 2025
3
1
49
when i try to save it gives me that

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
_pickle.PicklingError: Can't pickle <function <lambda> at 0x000000000911a8e0>: attribute lookup <lambda> on store failed
Perhaps bad reduction in store.step['name'] = <function <lambda> at 0x000000000911a8e0>

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "renpy/common/00gamemenu.rpy", line 174, in script
    $ ui.interact()
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1260, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/00gamemenu.rpy", line 174, in <module>
    $ ui.interact()
      ~~~~~~~~~~~^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2219, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^                
  File "renpy/display/core.py", line 3302, in interact_core
    rv = root_widget.event(ev, x, y, 0)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 805, in event
    rv = self.child.event(ev, x, y, st)
         ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1508, in event
    rv = super(Window, self).event(ev, x, y, st)
         ~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1184, in event
    return handle_click(self.clicked)
           ~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1107, in handle_click
    rv = run(action)
         ~~~^^^^^^^^
  File "renpy/display/behavior.py", line 404, in run
    new_rv = run(i, *args, **kwargs)
             ~~~^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 411, in run
    return action(*args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/common/00action_file.rpy", line 415, in __call__
    renpy.save(fn, extra_info=save_name)
    ~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/loadsave.py", line 184, in save
    dump((roots, renpy.game.log), logf)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/compat/pickle.py", line 308, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
_pickle.PicklingError: Can't pickle <function <lambda> at 0x000000000911a8e0>: attribute lookup <lambda> on store failed
Perhaps bad reduction in store.step['name'] = <function <lambda> at 0x000000000911a8e0>

Windows-11-10.0.22631-SP0 AMD64
Ren'Py 8.4.1.25072401
Harvesting Corruption Remastered 1.0
Mon Jan  5 10:58:06 2026
 

Br4dders

New Member
Dec 9, 2023
6
9
80
when i try to save it gives me that

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
_pickle.PicklingError: Can't pickle <function <lambda> at 0x000000000911a8e0>: attribute lookup <lambda> on store failed
Perhaps bad reduction in store.step['name'] = <function <lambda> at 0x000000000911a8e0>

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "renpy/common/00gamemenu.rpy", line 174, in script
    $ ui.interact()
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1260, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/00gamemenu.rpy", line 174, in <module>
    $ ui.interact()
      ~~~~~~~~~~~^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2219, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^               
  File "renpy/display/core.py", line 3302, in interact_core
    rv = root_widget.event(ev, x, y, 0)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 805, in event
    rv = self.child.event(ev, x, y, st)
         ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1508, in event
    rv = super(Window, self).event(ev, x, y, st)
         ~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1184, in event
    return handle_click(self.clicked)
           ~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1107, in handle_click
    rv = run(action)
         ~~~^^^^^^^^
  File "renpy/display/behavior.py", line 404, in run
    new_rv = run(i, *args, **kwargs)
             ~~~^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 411, in run
    return action(*args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/common/00action_file.rpy", line 415, in __call__
    renpy.save(fn, extra_info=save_name)
    ~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/loadsave.py", line 184, in save
    dump((roots, renpy.game.log), logf)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/compat/pickle.py", line 308, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
_pickle.PicklingError: Can't pickle <function <lambda> at 0x000000000911a8e0>: attribute lookup <lambda> on store failed
Perhaps bad reduction in store.step['name'] = <function <lambda> at 0x000000000911a8e0>

Windows-11-10.0.22631-SP0 AMD64
Ren'Py 8.4.1.25072401
Harvesting Corruption Remastered 1.0
Mon Jan  5 10:58:06 2026
There is a bug if you get to Day 2 that doesn't let you save. Anything after you sleep the first day, is past the end of content and has bugs. Sorry.
 
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3.70 star(s) 18 Votes