- Oct 29, 2020
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Then go play a VNGame is better as VN than running around, dressing etc ...
Then go play a VNGame is better as VN than running around, dressing etc ...
God bless you dev. You are a minority among Devs who stood up against those users who whenever there's a new dev, they demand add this, add that under the excuse that it's only a suggestion. The only ones who have the right to wish for something are those who pay if Dev ask patrons for ideas which consists of how the story will go, choose outfits for characters/say or kinks they want to see. Every time when other make game instead of Devs, games either get abandoned, Dev geta bullied by others or the game lose sense.I've been seeing a growing number of comments from people acting like I'm making a personal custom game just for them—telling me what I should be doing instead of actually giving useful feedback.
So here’s the deal: from now on, if your comment reeks of self-entitlement, if you're being a dick, or if you're trying to steer development like you're in charge—I’m not wasting my energy on you. You're getting a GPT response. Congrats. You've officially made it harder for the people who actually had good questions, bug reports, or helpful ideas.
I work 15–18 hours a day on this game, 7 days a week. I don’t have the time or patience to keep wading through garbage just to find the gold. Responding to that crap drains me more than the work itself.
To those of you who are respectful, helpful, or just genuinely curious—I’ll still try to reply when I can. But I’m putting comment replies on the back burner for now.
If you want a faster, more direct line to me, you can always join my Patreon—even for free. Otherwise, buckle up and enjoy the game I want to make.
God bless you dev. You are a minority among Devs who stood up against those users who whenever there's a new dev, they demand add this, add that under the excuse that it's only a suggestion. The only ones who have the right to wish for something are those who pay if Dev ask patrons for ideas which consists of how the story will go, choose outfits for characters/say or kinks they want to see. Every time when other make game instead of Devs, games either get abandoned, Dev geta bullied by others or the game lose sense.
Take me all of 30 seconds to type a message that long. Believe me. It's not a big deal. But you are correct.My man you are putting way too much effort into typing here and reading everything its just a bunch of horny coomers for the most part whining about not getting their preferred kink. Although corruption happening too fast is a hilarious comment.
You know what? I think I will. Smell ya later to all the whiners!If you want a faster, more direct line to me, you can always join my Patreon—even for free. Otherwise, buckle up and enjoy the game I want to make.
Glad to have you over on the Patreon man.You know what? I think I will. Smell ya later to all the whiners!
Every gamebuilder has to chose some parameters. This is a game where the heroine is ready to face (and corrupt) the world. At least she thinks so: there are surprises promised to follow.Isn't the corruption stage happening too fast? I would like a more modest heroine and gradual corruption.
And Office Wife, my favorite.Every gamebuilder has to chose some parameters. This is a game where the heroine is ready to face (and corrupt) the world. At least she thinks so: there are surprises promised to follow.
But if you want a corruption of the main character, this simply is the wrong game for that. May I suggest checking out TFgamesite with any number of slow corruption games?
The problem is that, like some games that offer story Sandbox/VN, if you choose VN, you miss a lot of scenes, which can be frustrating for players.Then go play a VN
The problem is that, like some games that offer story Sandbox/VN, if you choose VN, you miss a lot of scenes, which can be frustrating for players.
Appreciate it! I’m not just sticking with it—I’m married to it, emotionally compromised by it, and losing sleep over it. This game’s happening whether it kills me or turns me into a caffeine-fueled cryptid in the process. Thanks for the support!Looks promising, hope dev sticks with this!
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 415, in __call__ renpy.save(fn, extra_info=save_name) PicklingError: Can't pickle <function <lambda> at 0x0000000005ab3b80>: attribute lookup <lambda> on store failed -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "D:\memes\HarvestingCorruption-0.5-pc\renpy\ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\python.py", line 1178, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "D:\memes\HarvestingCorruption-0.5-pc\renpy\ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\core.py", line 2215, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\core.py", line 3286, in interact_core rv = root_widget.event(ev, x, y, 0) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1297, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1297, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1297, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\screen.py", line 791, in event rv = self.child.event(ev, x, y, st) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1297, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1526, in event rv = super(Window, self).event(ev, x, y, st) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 285, in event rv = d.event(ev, x - xo, y - yo, st) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1297, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1526, in event rv = super(Window, self).event(ev, x, y, st) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 285, in event rv = d.event(ev, x - xo, y - yo, st) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 1297, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\layout.py", line 285, in event rv = d.event(ev, x - xo, y - yo, st) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\behavior.py", line 1182, in event return handle_click(self.clicked) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\behavior.py", line 1103, in handle_click rv = run(action) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\display\behavior.py", line 401, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 415, in __call__ renpy.save(fn, extra_info=save_name) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\loadsave.py", line 431, in save reraise(t, e, tb) File "lib/python3.9/future/utils/__init__.py", line 444, in raise_ File "D:\memes\HarvestingCorruption-0.5-pc\renpy\loadsave.py", line 417, in save dump((roots, renpy.game.log), logf) File "D:\memes\HarvestingCorruption-0.5-pc\renpy\compat\pickle.py", line 107, in dump pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL) PicklingError: Can't pickle <function <lambda> at 0x0000000005ab3b80>: attribute lookup <lambda> on store failed Windows-10-10.0.22631 AMD64 Ren'Py 8.3.4.24120703 Harvesting Corruption 0.5 Mon Apr 7 04:02:55 2025
This is the error I get when trying to save. I'm in sandbox mode if that matters.
Otherwise, I'm afraid of a backup error at the end of the last update.
When I spy on Lili and Raven, once I get to my cabin I can't save anymore, it gives me a script error, but if I ignore Lili and Raven, I can save.
This is exactly the error I'm getting, and I should point out that the error isn't due to saving after Annika's scene but on the spying through a window scene, because I tried saving ignoring the other cabins and it worked.
The error in question:
PicklingError: Can't pickle <function <lambda> at 0x0000000005ab3b80>: attribute lookup <lambda> on store failed"
Okay no worries, I'd wait for a fix and start the game again, it doesn't bother me. I want Maggie to dom... I mean show me a bit of the places to visit, all that, all that.Yeah, that Pickling Error’s already on my bug fix list. Right now, though, I’m knee-deep in about 1,200 renders for the Cabin Sneak-In scenes, so it'll be a bit before I can circle back to bugs. After that, I'm planning a major code overhaul—rewriting and reorganizing a bunch of stuff to make things run smoother.
Appreciate the bug report.
Okay no worries, I'd wait for a fix and start the game again, it doesn't bother me. I want Maggie to dom... I mean show me a bit of the places to visit, all that, all that.
View attachment 4732540
I couldn't figure out how to display my GIF but, it would have been funny... Oh well...