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Unreal Engine Onhold Haunted Acre [v0.6.82 Patreon] [Cosmo Pickle]

3.80 star(s) 6 Votes

Terminill

Newbie
Jan 31, 2022
20
10
102
Main menu reminds me of something like Conkers Bad Fur Day or other similar N64 games

Character is surprisingly hot for a possum girl, but goddamn is she slow as hell...guess you cant blame her too much with all that ass n tiddy tho.

Seems to only have one sex scene? i made it to night 3 trying to get caught and after finally giving up and starting to farm the wolf girl appeared out of nowhere and starts fucking her, noticed it said press space to continue but that did do anything so im assuming there no creampie/knotting ? game just fades to a gameover and leaves you in an empty hellscape
Two, Both are the wolf carrying you while they fuck you from the front (for female i believe) or behind (for male) i haven't gotten the alternative scenes unless i was playing as the specified gender but maybe they work for both? Not sure.
 

Barbie

Member
Aug 17, 2017
100
50
170
Am I missing something?
I cannot control the camera at all! I cannot zoom in or out, I cannot turn it. Just fixed position..
 

Jt909hxob

Member
Jul 3, 2024
161
127
129
Am I missing something?
I cannot control the camera at all! I cannot zoom in or out, I cannot turn it. Just fixed position..
You need to open the settings and change the sensitivity from 0 to anything you'd like.
It's a mistake with the settings that the game launched with.

The dev is aware of this and has plans to correct this. They're also aware of the female Mal0 scene progression bug and the inability to progress the scene.
 
Last edited:

Gravemore

New Member
Sep 11, 2019
1
0
44
This might be my first post but on my end there is a strange high pitch ringing that changes its volume at random
 

Jt909hxob

Member
Jul 3, 2024
161
127
129
This might be my first post but on my end there is a strange high pitch ringing that changes its volume at random
I've encountered an audio bug similar to this. It was very strange and as if it was a microphone it had a feedback loop where it would get louder and louder. I haven't been able to replicate it. But when it happened Mal0 wouldn't spawn in.
 

wolfkali

Newbie
Oct 23, 2023
29
24
102
There is a new version now. Although there were only changes to mechanics and visuals, there are still no significant changes in terms of scenes, accessories and saving method. You can change the difficulty as well
 

Jt909hxob

Member
Jul 3, 2024
161
127
129
There is a new version now. Although there were only changes to mechanics and visuals, there are still no significant changes in terms of scenes, accessories and saving method. You can change the difficulty as well
Yep 0.6.6 was updated on Itch.io and it's available to DL
 
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Steven_Bills

New Member
May 25, 2022
14
29
57
Man the quota system for 0.6.6 is annoying when you do not know how the plant system works in depth
I mean, I can try to "simplify" it based on what I've been able to figure out so far? But it's moreso a list of tips.

- You wanna keep the water near the arrow on the bar for a given plant. Some plants are more resistant to over-watering than others, which lets you go over the arrow a little more without drowning them - effectively buying you more time before you gotta check in with that plant again.
- Some plants prefer to grow during the day, but some prefer the night. The booberries and the final vag-looking one (can't remember the name rn) are as far as I can recall the only two plants that prefer growing at night - but don't take my word on it, since you can always check on the computer in the cabin to see a plant's info.
- For plants that prefer to grow at night, you can plant one of those sunshrooms or whatever they're called, the ones that sell for $0, to make shade for them to grow in, which allows you to grow them during the day.
- The notepad on the inside of the cabin door shows what the weather will look like for a given day, so if you're worried about rain drowning your plants out for example, you might wanna plant them in the greenhouse after removing the boards for $200.
- The "fertilizer" that iirc only the last two plants (one male and one female) actually NEED to grow are the two spray bottles, the blue one is male and the pink female. Each bottle is good for 3 sprays before being used up, and they're only like $5. You can use them on plants that don't require fertilizer as well, but you don't need to, so it's only really for if you're trying to speed up your production. Also make sure to match the gender of the fertilizer to the gender of the plant, or you'll likely kill the plant and waste that use of fertilizer plus the time you spent planting those seeds and watering them.
- Finally if you kill a plant by over/under-watering or it goes too long without sun/shade or gets no/the wrong kind of fertilizer (all the slashes are because these all vary from plant to plant), you can still get your seeds back and try again - you only waste time, not money, unless fertilizer was involved.
 
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FTFaceless

Member
Jan 9, 2023
376
631
202
I mean, I can try to "simplify" it based on what I've been able to figure out so far? But it's moreso a list of tips.

- You wanna keep the water near the arrow on the bar for a given plant. Some plants are more resistant to over-watering than others, which lets you go over the arrow a little more without drowning them - effectively buying you more time before you gotta check in with that plant again.
- Some plants prefer to grow during the day, but some prefer the night. The booberries and the final vag-looking one (can't remember the name rn) are as far as I can recall the only two plants that prefer growing at night - but don't take my word on it, since you can always check on the computer in the cabin to see a plant's info.
- For plants that prefer to grow at night, you can plant one of those sunshrooms or whatever they're called, the ones that sell for $0, to make shade for them to grow in, which allows you to grow them during the day.
- The notepad on the inside of the cabin door shows what the weather will look like for a given day, so if you're worried about rain drowning your plants out for example, you might wanna plant them in the greenhouse after removing the boards for $200.
- The "fertilizer" that iirc only the last two plants (one male and one female) actually NEED to grow are the two spray bottles, the blue one is male and the pink female. Each bottle is good for 3 sprays before being used up, and they're only like $5. You can use them on plants that don't require fertilizer as well, but you don't need to, so it's only really for if you're trying to speed up your production. Also make sure to match the gender of the fertilizer to the gender of the plant, or you'll likely kill the plant and waste that use of fertilizer plus the time you spent planting those seeds and watering them.
- Finally if you kill a plant by over/under-watering or it goes too long without sun/shade or gets no/the wrong kind of fertilizer (all the slashes are because these all vary from plant to plant), you can still get your seeds back and try again - you only waste time, not money, unless fertilizer was involved.
It still makes you rush like crazy. Like you ain't have a goal already in a form of repairing a car. The main problem of it is that you have to plan your spendings as well if you don't wanna end up without fuel at night.

If the dev continues complicating things in this direction - then I'll pass.
 
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Steven_Bills

New Member
May 25, 2022
14
29
57
It still makes you rush like crazy. Like you ain't have a goal already in a form of repairing a car. The main problem of it is that you have to plan your spendings as well if you don't wanna end up without fuel at night.

If the dev continues complicating things in this direction - then I'll pass.
I mean you're not wrong - the in-game time passes too quickly imo for how long the night is. At the end of each of the four forest paths there are some items and money you can collect, which adds up to a decent amount - somewhere in the range of $500 or so if I recall but I don't remember the exact figure - and that helps a bit as far as having some cash in the bank for fuel, seeds, and fertilizers. I typically run out to grab those on the first two days while my plants are growing. It's a rush, and I dread to think what it's like on hard difficulty (idk exactly what difficulty changes aside from probably quota and maybe the number of times Mal0 shows up per night), but my hope is that Cosmo Pickle will consider the feedback people have been leaving on Itch and elsewhere saying the same thing, and either increase the amount of day compared to night, increase the overall length of a day, or both to some degree. Other than that the only suggestion I have is to try growing some of the vag-shaped plant, the very last one in the catalog/store, each night (or during the day with the shade mushroom) because they sell for $90 each and are a decent supplement to the stuff you'll already be growing for quota if you want to make sure you've got the cash to buy more fuel and the car parts. I tried it a couple times so far and it's worked alright, other than when I get too greedy for time and step outside before Mal0 has fully run off into the woods lol.
 
3.80 star(s) 6 Votes