Cygnus X-1
Well-Known Member
- Jul 17, 2021
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Patience, young padawan.Does smn know if the next update's coming soon. Can't wait anymore lol
THX
Patience, young padawan.Does smn know if the next update's coming soon. Can't wait anymore lol
THX
I'm honored to be considered a young padawan.Patience, young padawan.![]()
The end is nigh!I'm honored to be considered a young padawan.
However as a wise old man once said :
You shall be patient when the time draws near.
Forget when it's still far from here.
And remember, when the time's clear.
Can I know for how long I should be patient now lol
THX
Anyways, I'm aiming for end of September, though it could also end up being early October. Either way, it won't be long anymore.
it really depends how you look at it, say an october release, that's ~9 months since the last one, say we get 2k renders, that's slightly above 30 renders a week. Most devs working in their free time can average double that or more. So it's not that great. Mind you, I'm not complaining, never do when I'm not paying for it, but if I did, I would have cancelled my sub.1750+ renders and 90+ animations done, That's not counting the ones that are still missing, so it's quite a lot or at least a fair amount of content.
Idk abt all tha tbut do you count animations in your calculations? I'm just asking bc I'm curious if I were to donate I'd also do calculations like you to know if I'm having my money's worth lolit really depends how you look at it, say an october release, that's ~9 months since the last one, say we get 2k renders, that's slightly above 30 renders a week. Most devs working in their free time can average double that or more. So it's not that great. Mind you, I'm not complaining, never do when I'm not paying for it, but if I did, I would have cancelled my sub.
I used stills, but devs calculate animations most of the time separately from that, so it makes no difference. I love the game to be honest, but 30 stills a week is not a dev I'd support.Idk abt all tha tbut do you count animations in your calculations? I'm just asking bc I'm curious if I were to donate I'd also do calculations like you to know if I'm having my money's worth lol
THX
kind of why I really only prefer to buy games on steam yeah it's not much support compared to patron but at least I never feel ripped off even if a game gets abandoned since it's a one time purchase most of the time. So if a game takes forever or has a poor update not really that big of a deal to me since I got what i paid for.I used stills, but devs calculate animations most of the time separately from that, so it makes no difference. I love the game to be honest, but 30 stills a week is not a dev I'd support.
I don't sub on patreon long-term, save a handful of devs that I trust. But I usually pay for a month for games that I like when a new update drops, then I cancel if they are not on steam yet.kind of why I really only prefer to buy games on steam yeah it's not much support compared to patron but at least I never feel ripped off even if a game gets abandoned since it's a one time purchase most of the time. So if a game takes forever or has a poor update not really that big of a deal to me since I got what i paid for.
It is a good amount, but you have to take the time in consideration, if each of his update takes 9-10 months (taking in account that it will have no delay), and usually devs take 6 months for each update( with delays about 7-8)with similar amount of renders and animations, he still behind, im not saying its bad, but the more he advances the game, naturally it will take more time between updates you know, so if right now its taking so much time, imagine in 2 or 3 updates from now on1750+ renders and 90+ animations done, That's not counting the ones that are still missing, so it's quite a lot or at least a fair amount of content.
Of course, I wish the time was shorter, but it all depends on the Dev and how much support he has. In the best case scenario, in the future, the Dev can hire more people to speed up development.It is a good amount, but you have to take the time in consideration, if each of his update takes 9-10 months (taking in account that it will have no delay), and usually devs take 6 months for each update( with delays about 7-8)with similar amount of renders and animations, he still behind, im not saying its bad, but the more he advances the game, naturally it will take more time between updates you know, so if right now its taking so much time, imagine in 2 or 3 updates from now on
...and then for most devs, it's a way to make some extra cash while working 40+ hour weeks somewhere else... yada yada..
too niche themes to make it big imoPersonally i do believe this game will become a huge success, it has a great start, the characters models are gorgeous, it has a actual "blackmail route", that some games lack, hope eventually the Dev manage to optimize the time
Hmm it doesn't lack at all in female protag games, which she is at the start and still fundamentally. This is not a "futa" world, she's unique due her experiment.it has a actual "blackmail route", that some games lack
Like every niche fetish. Though some of them attracts passionate peopleHe is right.
Futa games no matter how much better than most other games are,will lose by a lot,from a simple son/mom incest game.
I wish the dev luck. I put off playing it due to the school setting as every other game seems to use it. But I'm glad I played it in the end. It was fun, the girls look good and even the animations were fine. And all the characters have distinct personalities. There were only a few characters I didn't like that much. Unlike "Eruption imminent" where I only liked a few.Personally i do believe this game will become a huge success, it has a great start, the characters models are gorgeous, it has a actual "blackmail route", that some games lack, hope eventually the Dev manage to optimize the time