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BulHul

New Member
Nov 13, 2021
5
6
-Wonderful stuff, I'm always a sucker for games with entourages of creatures that have corruption scenes with our heroines, this, and House of Pandemonium (Unity Version) scratch that itch super well. Having finished Mercanoid and loving its apporach to corruption, I was very excited to see this new project.

-The bad end sequence with Daria possessing Helen is my favorite, the description of the process as Daria assimilates into her was great.

-This is definitely a matter of preference, but the bad ends I liked more had the protagonists succumb more to corruption become and another agent of it like with the mandrakes, tentacle pit, and Daria. Out and out monster sex like the reflection and the painting didn't really have that type of flavor for me personally, but I can respect if you just aimed for a few scenes that were more straightforward.

- The tentacle pit being written in its bad end as a (sort of) thinking creature trying to hunt and claim Jaycie as its ultimate prize was an excellent piece of characterization and prose. It highlights Jaycie's strength and having it ultimately overcome and impregnate her adds to the sweet sorrow of a bad ending.

-Man you really put in tons of flavor text here, love it, it was super fun to learn about Jaycie and Helena, and getting these small hints on how AIU functioned was fun to read.

-I appreciate the choice of having two protagonists, the budding relationship between Helena and Jaycie was endearing to see develop, would be nice to see what they do together after the job and before they rebuild the mansion.

-Can't wait to see what delightful things you do for future installments of Hazard Heroines.
 
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5.00 star(s) 1 Vote