The Hazumi community loves your well put together and easy to install modpacks! Myself, and I'm sure the community, would love to see the improvements you make on your next iteration if you plan on continuing work on said modpacks!
The Hazumi community loves your well put together and easy to install modpacks! Myself, and I'm sure the community, would love to see the improvements you make on your next iteration if you plan on continuing work on said modpacks!
Unfortunately I've been quite busy with Uni work at the moment and don't think I'll be working on my patches and packs for awhile. No promises, but I may have some time around Christmas where I can sink my teeth in again.
Every mod extracted to the "www" folder. I pressed "Yes to All" when asked "Would you like to replace the existing file".
I have NOT tested the game with this configuration (I forgot the original installation order so I restarted with a fresh copy of the game). If I got anything wrong please don't be mad I will be happy to make corrections.
Generally I think they will apply to the current save but best practice is to start a new save. A select few you may have to do something like access the options menus and pick a choice if Hazumi has turned invisible or is just a floating head when continuing a save from before the mod.
Oh! Well, I'll put it on the back burner then and see what this person does first; in the meantime I guess I'll keep peeking under the hood of RpgMaker and see how it works
Whew, that was a bit of effort. It takes a bit of time rebuilding these modded environments - thankfully these were mostly ready to go as I had to set them up for creating my patches. I might look into the possibility of using mod managers in future to make it easier, but no promises as I haven't a clue about implementing custom extensions for them (if anyone has some ideas, hit me up!). As always, if there's any problems feel free to let me know or post in this thread. Enjoy!