- Sep 10, 2021
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Grabbed from the Discord:thanks, been collecting actual made in Hawaii vintage Hawaiian shirts for over a decade. only a small part of what is currently becoming a problematically large vintage clothing collection. need to start a poshmark store or putting stuff on ebay soon, I've got something like 150ish shirts dating from the 50s to y2k era lol.
pass-through using virtual desktop is Hella easy. all you need to do is make a cube of a room, probably set up some light sources and stuff, make it a solid color, and write down the rgb values of the color used. select the appropriate color in Virtual Desktop and that's pretty much it. anybody got a link to the modding documentation? if I get some spare time and finish some more pressing projects I'll take a crack at it.
Let me know if you can't access anything referenced within the documentation.**Mod Creators FAQ**
Heat Modding Guide:You must be registered to see the links
Heat Modding Project latest release:You must be registered to see the links
Unity Engine Version required: **2021.3.21.f1**
**1. How do I make mods for Heat?**
-Please refer to the Heat Modding Guide google doc above. It contains everything you need to know to begin modding.
**2. What skills are required/useful to make mods for Heat?**
-Basic experience with Unity Engine. C# coding experience isn't required but extremely helpful if you can code in C#.
-Basic Blender, Substance Painter, or other texture painting/3d modeling program experience is highly recommended.
-Your level of experience with the above programs will determine how advanced your mods will be.
**3. What kinds of mods can be made in Heat?**
-The Modding Guide above provides tutorials on several different types of mods that can be created.
-**However**, with enough game development knowledge, an experienced modder can essentially do (almost) anything that Heat's developers can.
**4. My modding project is missing scripts or DLLs, What do I do?**
**This can occur for one of the following reasons**
-Instead of opening the modding project in Unity Hub, you copied the project's files into an existing Unity Project. Open the Modding Project in Unity Hub.
-You did not properly migrate DLLs from your game download to the modding project. Refer to the **"Getting Started"** section of the Modding Project.
-(Very Rare) The DLLs in your game download are corrupt. Redownload the game and reinstall your DLLs.
**5. My mod is breaking other mods. Why?**
Before exporting mods in your mod project, it is **absolutely crucial that you delete all files unrelated to your mod from the _YourMod folder!**.
-Example: If your mod is a Character Skinning mod, delete the CharacterModding, Dildos, SceneModding, ModConfigurationUI (if your mod doesn't have a UI), UsefulScripts (if your mod isn't using any of these), and last but **MOST IMPORTANTLY** delete any subfolders in CharacterSkinning not belonging to the character you are modding a skin for.
-This is all explained in more detail in the **Exporting Mods** and **Modders Agreement** section of the modding guide! It is critical that you read and understand both of these sections of the modding guide before uploading a mod!
**6. Who can I ask for help with other modding related questions or issues?**
Please ask any other questions in [#mods-poses-discussion]. Alternatively, feel free to DM me (@Brio) as I am the official Modding Programmer for Heat.
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