Nov 14, 2021
87
337
Hey again, long time. xD

I managed to get another game's mesh next to the actual dildo, but I can't make it interact correctly, the dildo spawns over the bed and immediately is sent flying across the room and ends or under the ground, and when it actually manages to stay on the world, it collides only where the colliders are, and I've tried to set the mesh as a collision, but it never works XD.

Btw, animations aren-t translated from Blender to Heat, that is normal, right?

Thanks for the document <3
No animations cant be exported. Since everything you export is derived from the dildo class and the dildo doesnt have any anims. You said you set the entire mesh as a collision, not sure if you used a mesh collider, which is not something I would do (Affects performance and is buggy like in your case). I would make custom colliders, like on the default dildo, doesnt need to be perfect:
1672055165977.png
 

Jinxed Joker

Newbie
Feb 6, 2018
27
17
I managed to do some things, I got a character from another known game to make a personal crossover for naughtiness of it all, BUT... the "big" dildo-guy goes all crazy once the character manages to get on top of it, xD
I toyed with weights or something like that, but it will still lift and goes all over the place breaking the action/thrust motion of the rider XD

I'll leave here some screen caps and if anyone wants the file, let me know. :) [it's just a massive ridable model XD] (18MB):

View attachment 2264277 View attachment 2264278
well damn! yea that'd be great tbh
 
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LightSong

Newbie
Sep 30, 2018
19
43
This might be a weirdly specific complaint, but I wish the (male at least) characters didn't keep their eyes closed so much when I play with their cocks. I think eye contact is hot, but after a few strokes they all seem to close their eyes and not open them again until after they cum, unless I just stop and wait for them to go flaccid (and even then they sometimes don't open their eyes until I switch character and switch back again).
 

DuckyMomo

New Member
Nov 4, 2018
4
6
I managed to do some things, I got a character from another known game to make a personal crossover for naughtiness of it all, BUT... the "big" dildo-guy goes all crazy once the character manages to get on top of it, xD
I toyed with weights or something like that, but it will still lift and goes all over the place breaking the action/thrust motion of the rider XD

I'll leave here some screen caps and if anyone wants the file, let me know. :) [it's just a massive ridable model XD] (18MB):

View attachment 2264277 View attachment 2264278
any chance i can get that guy? fuckin' love bulls/minotaurs
 
Last edited:
Apr 10, 2022
88
55
any chance i can get that guy? fuckin' love bulls/minotaurs
Sure thing, I can send through WeTransfer, is that okay for you?

I also love minotaurs that's why it was my first thought to get one into it, they look amazing! sadly barely any game includes them (in a sexy way). Sadly, only the game I got it from, includes him.

Just beware even tho the model is massive, it's still bound to the dildo physics, and it might be sent flying away if treated as a regular one. XD
 

BabyBitchBerry

New Member
Jul 3, 2021
10
17
Every time I try to launch the game now it just stays on a black screen for ages then eventually closes. Anyone have any fixes to this?
 
Oct 7, 2022
238
428
Every time I try to launch the game now it just stays on a black screen for ages then eventually closes. Anyone have any fixes to this?
Make sure your graphic adapter drivers are up to date and Visual C++ are installed.
Also game must not works if you have integrated graphics like HD 630.
 

Mr.King.Dice22

New Member
Jan 1, 2023
1
0
When replacing Assembly-CSharp.dll, with the crack file, do I rename the cracked file to Assembly-CSharp.dll or paste it in Heat_Data\Managed as is.
 

Captain Crash

Member
Oct 19, 2017
432
272
Was able to run the game fine last night in desktop mode, now I'm trying it with my Meta Quest 2 and I get this error. Anybody have a clue what's causing the issue?

Edit: Figured out you have to run it through Steam. Also needed to close most other programs or it would crash.
 
Last edited:
Nov 14, 2021
87
337
Was able to run the game fine last night in desktop mode, now I'm trying it with my Meta Quest 2 and I get this error. Anybody have a clue what's causing the issue?

Edit: Figured out you have to run it through Steam. Also needed to close most other programs or it would crash.
Looks like you didnt have enough RAM freed up to run it.
 

Vexxonus

New Member
Nov 14, 2022
2
0
Hey, im on the newest release thats been posted here and I was wondering how to get full body to work? I have the trackers assigned within steamVR but ingame nothing is happening.
 

Captain Crash

Member
Oct 19, 2017
432
272
Hey, im on the newest release thats been posted here and I was wondering how to get full body to work? I have the trackers assigned within steamVR but ingame nothing is happening.
You have to go into the settings and enable full body tracking.

Speaking of tracking, I'm trying to do full body mode using a controller as my waist and more often than not it leads to me floating up into the air. Anybody know what causes that? I also have SlimeVR so I plan on using my phone for hip tracking but not sure that'll work any better. I dunno if I want to buy a set of trackers for full body tracking yet.
 
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