Bastarrr

New Member
Jul 20, 2019
8
10
Still haven't removed the head to hip collision I see :(

I think they added this collision as a "solution" against the models running the risk of spazzing out and becoming weird but it's a terrible solution because the animations just look even more awkward now than they did before
 

foxalpha02

New Member
Aug 12, 2019
4
6
Am I missing something here?

These people make $86,000 a month and this game is completely dogshit lmfao

Is there a setup or something like that for this game, am I missing $800 in basestations and bodytracking, or..??

If anyone wants to help me feel less crazy by explaining anything about this game, I'd appreciate it, because this just feels like a scam in a fursuit
 
Oct 7, 2022
237
427
Am I missing something here?

These people make $86,000 a month and this game is completely dogshit lmfao

Is there a setup or something like that for this game, am I missing $800 in basestations and bodytracking, or..??

If anyone wants to help me feel less crazy by explaining anything about this game, I'd appreciate it, because this just feels like a scam in a fursuit
Help yourself no to be that salty.
 

Goblyn99

Newbie
Sep 26, 2023
98
180
Hmmm, they removed some of the poses in 6.8.1, models glitch out more, kissing doesn't spawn as fluid as it used to (it's hard to get it to work when the model is standing there), putting a model in another pose after "toying" with them in another pose leads to warped limbs... this really is a work in progress, but it feels like things took a step backwards.

The saving grace is Renée (favorite model next to Marina with a v instead of a p). I really wish they could get models to move around the scene and interact with (think VRHot but not as jank)... but that isn't in their list of objectives :(
 
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keitaka

Newbie
Feb 5, 2019
58
33
Am I missing something here?

These people make $86,000 a month and this game is completely dogshit lmfao

Is there a setup or something like that for this game, am I missing $800 in basestations and bodytracking, or..??

If anyone wants to help me feel less crazy by explaining anything about this game, I'd appreciate it, because this just feels like a scam in a fursuit
86.000 ..wow. It's the problem with indé , lot of money but not the capacity to use it correctly in the project. ( the devs must be rich now). If I paid, it would bother me.
 
Sep 10, 2021
259
339
Am I missing something here?

These people make $86,000 a month and this game is completely dogshit lmfao

Is there a setup or something like that for this game, am I missing $800 in basestations and bodytracking, or..??

If anyone wants to help me feel less crazy by explaining anything about this game, I'd appreciate it, because this just feels like a scam in a fursuit
So just steal the game lmao

Pirates can't complain much imo.
 

Takanao

Member
Donor
Aug 31, 2019
218
697
Am I missing something here?

These people make $86,000 a month and this game is completely dogshit lmfao

Is there a setup or something like that for this game, am I missing $800 in basestations and bodytracking, or..??

If anyone wants to help me feel less crazy by explaining anything about this game, I'd appreciate it, because this just feels like a scam in a fursuit
You sound like you've got severe anger issues and are looking for random things to take it out on. Breathe, step away from your computer.
 
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Reactions: thesemendemon2022

erminua

Newbie
Dec 14, 2022
21
26
Am I missing something here?

These people make $86,000 a month and this game is completely dogshit lmfao

Is there a setup or something like that for this game, am I missing $800 in basestations and bodytracking, or..??

If anyone wants to help me feel less crazy by explaining anything about this game, I'd appreciate it, because this just feels like a scam in a fursuit
oh no how much money did you lose? oh, nothing? so its not a scam. the devs don't owe you anything.
 
Sep 10, 2021
259
339
I cant get the mod to work. Is it supposed to be missing the dll?
I would bet this mod is outdated, but I'm not an expert on these things. The format of its contents is not consistent with current mods. Probably won't work at all unless someone repackages it, which is a shame 'cause it looks good. 1xz are you still alive?
 

Lolwut365

Member
Jun 5, 2020
256
378
very, very early and jank proof of concept done at 4am when I should be sleeping lol. skybox didn't work how I wanted but assigned the correct color to the plane I used for the floor, gonna have to switch from the blue to actual green, or learn how to add a UI element tied to the texture color or something that has RGB sliders so you can tune it as you see fit then match the passthru values in VirtualDesktop. otherwise might be hard to avoid half the characters going translucent to some degree. probably build a proper environment in bender and import it instead of the dumb shit I did this time, lot to learn yet lol.
IMG_20241201_073753.png IMG_20241201_073546.png
 
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Lolwut365

Member
Jun 5, 2020
256
378
still very much a work in progress but making progress. I wish all my motivation didn't wait till after 2am to show up though lol. gotta tweak spawn locations, do some changes to lighting and shadows, and figure out a few other things but it's getting close to working as intended. unity is fuckin weird and I have basically no idea what I'm doing lmao.
IMG_20241202_053339.png IMG_20241202_053312.png IMG_20241202_053246.png IMG_20241202_053217.png
 

Lolwut365

Member
Jun 5, 2020
256
378
getting closer. having fun with this lol. Figured out half the lighting situation, no shadows atm but using emissive lighting on the walls/floor/ceiling to give a flat uniform green so the room is a proper chromakey space now. still have some spawner locations to fix and a few other little odds and ends and I could call it good enough. Gonna keep tinkering though because I wanna get shadows working without them being green and cut down on the green fringe as much as possible without having to rely on the settings in VirtualDesktop to compensate.

Right now the sweet spot for those settings seems to be similarity at 38-40% and smoothing around 5-7%. That's about the limit without parts of some characters like emmy and hera's eyes goin weirdly transparent, there's a tiny bit with these settings as it stands. I think there's some shader shenanigans I might be able to do, some kind of Despill or alpha channel stuff. unfortunately I don't know dick about programming and shaders in unity are written in C# so the learning curve is liable to be steep lol. In the meantime I might play around with changing the color passthru keys on to see if I can make the green glow less noticeable without causing issues with the models.
IMG_20241203_024411.png IMG_20241203_024444.png IMG_20241203_070548.png
he's enjoying looking at my shirts a bit too much lol
IMG_20241203_072533.png
 
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zyaxgtvsuyb1

New Member
May 31, 2019
7
6
I'm not sure why there are so little mods in this sub, I found like tons of them on the internet, how can I share them? It's mostly skins, but there are some cool stuff, like removing character limit
 
4.30 star(s) 28 Votes