TheOtherDragonborn

Active Member
Aug 22, 2021
522
469
One VR feature I would greatly appreciate in future releases would be a windowed mode for the on-screen display so that I can hide it when playing. If nothing else, it gives me peace of mind that I am the only one that can see the game.
 

TheOtherDragonborn

Active Member
Aug 22, 2021
522
469
i move very slowly where my hand is pointing kinda annoying, any fix?
You could either:
a) Stop pointing when moving.
b) Use the teleport feature that pointing is probably activating?

There is only like 100 square feet to move in so I wouldn't think that it is a crippling problem either way...
 

StarKrug

Newbie
Jun 12, 2018
24
16
One VR feature I would greatly appreciate in future releases would be a windowed mode for the on-screen display so that I can hide it when playing. If nothing else, it gives me peace of mind that I am the only one that can see the game.
I think you could still maximize some other window over it, and also just turn off your monitor?
 

TheOtherDragonborn

Active Member
Aug 22, 2021
522
469
somehow i can put other window over game, just after launching it i click alt tab and change to steam for example lol
Oh. Yeah I suppose alt-tab'ing out would have been a smart thing to try first.

In my defense, normally VR software gets upset when it loses window priority, but it doesnt seem to here.

Feature Discovered!
 

jokobolo

Newbie
Aug 22, 2021
66
27
i wish the gape feature works with automatic toys, only work with manual putting only, and it cant gape forever tho sadly, wish they make a new feature soon
 

StarKrug

Newbie
Jun 12, 2018
24
16
i wish the gape feature works with automatic toys, only work with manual putting only, and it cant gape forever tho sadly, wish they make a new feature soon
Gape worked for auto for me, but it has to build up, let the auto toys work for a bit. You can also adjust how easily it builds up and for how long it stays in the settings.
 

StarKrug

Newbie
Jun 12, 2018
24
16
Like using a controllers vibrations to get off?..
Might be technically possible if you have other software that can tell your PC that it's one of those toys and not a VR controller, like how people used to make PS4 controllers look like xbox controllers to use on PC, but given how niche it is...you might be looking at writing the code for it yourself.
 

catsdino

Well-Known Member
Aug 6, 2019
1,011
542
Might be technically possible if you have other software that can tell your PC that it's one of those toys and not a VR controller, like how people used to make PS4 controllers look like xbox controllers to use on PC, but given how niche it is...you might be looking at writing the code for it yourself.
Theoretically you could simply use the api they give out for the stuff to make it vibrate anything.
 

Chaiba

Member
May 1, 2018
124
155
Changelog 0.3.4.2

  • Refactors, refactors, refactors
  • Added a verifyintegrity.ps1 file you can right click and run with powershell to check if your download got corrupted
  • Fixed penetrables radial menu missing empty tickbox
  • Added intensity multiplier to IRL toys
  • Made mouths ignore dumbells
  • Waist attachment area will now scale with player size
  • Fix gape closing automatically if you insert a toy again
  • Fix Aurora's mouth when being spanked
  • Fix toys getting stuck in bad states when switching characters
  • Adjusted various radial autothrusts
  • Fix hera pose 1 climax elbows
  • Fix characters reacting to penetration before being penetrated
Changelog 0.3.4.1

  • Added Hera x Aurora duo climax
  • Greatly improve the mouth animations when characters suck
  • Greatly improve how toy rotation is done in 2d mode
  • Character mouths will now trigger irl toys
  • Improve the way character mouths track the width of things they suck
  • IRL toy depth and velocity now calculated much more consistently
  • Fix a ton of annoying edge cases and visual bugs with Riley's cage
  • Added mouth open radial to all BJ poses
  • Character accessories can now be selected when the character isn't spawned
  • Currently selected sock colour will now be shown in UI
  • Fix the issue where menu items at the top of the list were unclickable
  • Big refactor on the way the character dongs are handled
  • Fixed how much characters recoil with toys inserted into them, particularly when there's more than one toy
  • Fix erroneous fluid colliders
  • Set custom pose limit to 100
  • Improve the way the menu is organized internally
  • Bathroom UI sticks to wall again
  • Fix floating penetrables falling when characters go flaccid
  • Gape now closes smoother
  • Fixed radial toy positions in atlas and Emmy poses
  • Internally rename Aurora cause she kept being called WolfGirl everywhere and it was really annoying
  • Fix toy clipping with Aurora in pose 1
  • Fix bug with character sheaths and custom poses
  • Improve the way Riley grows erect
  • C debug button won't make characters double climax anymore
 
4.10 star(s) 32 Votes