Not-a-Username
Newbie
- Apr 10, 2022
- 88
- 55
The game? It's on the first page of this thread.ahow did you download it???!?
The game? It's on the first page of this thread.ahow did you download it???!?
Search the "ActiveCharacterManager" class using bepinex object search, make sure you click the search button:
View attachment 2024044
After that click the "inspect" button on the highlighted instance
View attachment 2024047
Then just change the number of character limit, make sure to click apply to refresh the value.
View attachment 2024049
Instantiate spawns and clones object. Just don't instantiate original characters, only clones - otherwise the will be T-posedView attachment 2024291
Correction, I don-t know what I did exactly... XD
hit this and... it seems to work!
View attachment 2024296
thx mate. workedSearch the "ActiveCharacterManager" class using bepinex object search, make sure you click the search button:
View attachment 2024044
After that click the "inspect" button on the highlighted instance
View attachment 2024047
Then just change the number of character limit, make sure to click apply to refresh the value.
View attachment 2024049
Can someone post the unlocked version of last release 4.1.2. A crack file that is up to date, would be fine. So long since I ve been here.
Perfection, thanks!You must be registered to see the links
gameassembly.dll just drag it in your games root folder
I just tried to do that again, but no character would clone again and be fully controllable, I'm not sure what I did before for it to happen.Instantiate spawns and clones object. Just don't instantiate original characters, only clones - otherwise the will be T-posed
Character tposes because theres no POIs (Position) assigned to them, so just do what your doing, instantiate a spawned character but add a extra step:I just tried to do that again, but no character would clone again and be fully controllable, I'm not sure what I did before for it to happen.
I could have two of the same characters as posable ones, now I've tried, free posing, defined pose or movement, different places, but I cannot replicate what I did before.
I did use the "Instantiate" button again, right on clones but they will appear T posed and hand would stuck to their bodies from the part I wanted to grab and no luck, just gets stuck. D:
Anyone else having the same issue?
OMG You are a Pro!!Character tposes because theres no POIs (Position) assigned to them, so just do what your doing, instantiate a spawned character but add a extra step:
Go into the copied character "NPCController" class and find CharacterBase.POIs. then click the little arrow to show all the POIs.
then you just click on "copy" on the one you want (StandingCute is freepose)
View attachment 2025921
Then in the same window search for "MoveToPOI" method using filter names you then click on "Evaluate (1)" button. then you click on the green "Paste" button to paste the POI you copied then you click the "Evaluate" button. View attachment 2025928
might be a little buggy tho and some things might not work on both characters at the same time. but better than nothing.
Check out 1xz he has a lot of good poses i unfortunately don't have a vr headset so i can't edit the hands or fingers. He has some very good onesGuys how about sharing some poses here?
While i have you do you plan on using the unity explorer mod to make more complex scenes. I think the amount of problems and troubleshooting you'd have to do would skyrocket but the sky is the limitI try. here's one I didn't plan on releasing but you can have it
View attachment 2027257
Set Marina to Pose 3
Sounds like a hardware issue. Can you post your specs?Hey guys, every time I try to launch the game, it crashes and my computer restarts entirely. Is there any fix to this?