- Jul 29, 2017
- 8,497
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Hmmm... to be honest, this isn't content that I'm interested in adding to the game. Buuuuuut, nothing has been decided yet. I was thinking about adding pregnancy when the game was nearing its end.
Thanks for the English tips. I think I'll make fewer mistakes now.Still a lot of pronoun swapping happening. Lenovic, please consider running everything by a proofreader for english. In the Enlish language, pronouns are gendered, and swapping them leads to some very awkward intimate moments. (Or an indication of some trap/swap interactions, take your pick.)
Just as a quick non-sex scene example:
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Female:
She/her
Male:
He/His
Not good to mix them when discussing the same subject, again unless you mean to hint at a trap character.
Shortly after the "fight" scene, we also get this 3 line commentary on Thalia, presumed female character:
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No worries! Taking a look at the game files, I can see you are writing it initially in english. So it seems to be your focus. (The tl files are for non-english translations in your folder structure, the original scripts are all in english.)Thanks for the English tips. I think I'll make fewer mistakes now.
I can't promise I won't make more mistakes because since I do everything, I'm sure I'll make mistakes here and there.
Yes, the translation file structure works the way you said. First English, and from English the translation to the other languages.No worries! Taking a look at the game files, I can see you are writing it initially in english. So it seems to be your focus. (The tl files are for non-english translations in your folder structure, the original scripts are all in english.)
Definitely consider going to one of the other sections on this forum to enlist the help (or hire) a proofreader to help polish up the dialog.
Other than that, another commenter noted that several of the scenes are extremely dark. And while that fits with the concept of the time (medieval, no interior lighting in general) it does make it nigh impossible to see what is happening in some scenes. Rendering it with a little bit more ambient light would go a long way towards your players enjoying the visuals you took the time to create.